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#feedback

9/5/2016 2:21:24 PM
74

Tripmines need to be looked at again

Tripmines definitely got pretty much killed when they got nerfed. They are the only sticky grenade that had any real skill to getting a stick with them, now I'm not saying that they were hard to use either so don't take that the wrong way. What I mean is that compared to the other stickies that magnetize to targets they are harder to use. All of the other grenades can also kill the target no problem so why shouldn't the Tripmines. And if the argument is that they can lay in wait why not just decrease the damage a little farther when they are used as a trap. They currently leave the target with maybe 10% health, maybe bump that to 25% and undo all the sticky nonsense you did. I main a Titan so I don't have a whole lot of love for my Hunter brethren but you guys overdid it with the Tripmines nerf.

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