Year 2 player here. All it does is allow you to carry more ammo... Why did it get nerfed back then?
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#Destiny
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Some guns were strong, and penalized with lower ammo count... Field scout gave the magazine maximum capacity, as well as reserve. This completely broke the balance of power because now these guns could just unload on 5-6 enemies without needing to reload. Around that time, Bungie changed their weapon perk structure. Give and take style. If you wanted more of one, you Gabe something else up. They wanted the perks to have less influence, and each weapon to have unique style. This is why they capped year 1 weapons, and released them again with the new perk structure. Field scout was one of my favorite perks, mainly because the weapons go through ammo so quickly, and it allowed more versatility and loads of ammo. Now I feel like I am constantly running out of ammo, and pray to rngesus that enemies wil leave ammo near my path while I'm raiding. The downside to field scout was what you gave up to use it... Unfortunately, they didn't balance the perks out very well. Much like now, there are plenty of perks that don't really do squat! And anytime you see them, it's a weapon scrap. Many y1 weapons I wouldn't touch without field scout, especially the conduit... A fwc pulse with 18 rounds.