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Destiny

Hablemos de Destiny.
3/10/2016 9:00:20 AM
6

Do We Rush Bungie?

Yes

48

No

39

They act like its the end of the world if they dont fix it asap

15

Just Pressure That's All

36

We ask bungie to fix a lot of things but let's be honest tho. This game the only game to have so many problems if they take they're time and not rush maybe there will be hope.
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#Destiny

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  • Lol there are so many suggestions every freaking day. Small ideas (like vendor loot rotation), big ideas (like the recent PvE trials), and tons of fixes we want for current problems. Imagine Bungie working overtime on Destiny 2. Hundreds of people sweating (yeah) 18 hours a day to create the epicness that will be Destiny 2. Meanwhile, we trow thousand of hours of additional work for them via these suggestions. Poor Bungo lol

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    • From the past Bungie seems to work best on their own time table. The problem is that the type of game destiny is doesn't allow for that and forces rushed deadlines. In all honesty, Destiny was probably too ambitious of a project for Bungie at current. They probably should have done at least one other title of a similar genre to Halo first to both build up some capital and allow time for the company to grow in size. What they must have is enough employees to have a full live game team and a full new content team as well as a crossover team made from members of both to insure integration of new content does not disrupt the live game. Given that Bungie seems to be short staffed for this, they need to outsource as much as they can to the community. Setting up a larger scale community test environment would do a lot to lessen the work load. Basically it'd function as a more advanced version of private matches that either allow more changes or represent presets of changes Bungie is working on. It'd also need a shooting range set up and a few bots. A forge mode type interface would work well there. The only thing needed past there would be a system to provide feedback on presets or flag moments of gameplay where glitches occur or the means to cause the glitch. This would create a data farm for Bungie that would allow quicker balance changes, glitch fixes, and speed up any other process that essentially requires concentrated large volume play data.

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    • Well, you can't expect them to fix everything this quickly. But.... There are a lot of small things that could easily be fixed like missing ships, shaders and emblems. Also, When SRL was released they fixed the record book glitch WITHIN A DAY, because it involved silver...

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    • Yes the community demands new content near monthly, and say they will quite if there request isn't taken in within a week. Back in the day games were not patched ever so some players show respect others were raised with day one patches and don't respect developers.

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    • Do we raid Bungie? Vikings like

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    • If the game has this many problems it should of never been released. Period. We not rushing them we want a good game. They did no deliver so we are leaving.

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