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Destiny

Hablemos de Destiny.
Editado por Schruef: 3/4/2016 5:06:56 PM
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Stop being idiots. Bungie can't pump out content as fast as you command it.

A Reddit post by user idontcareaboutmyun11. [quote] If you want a sneak peek as to what happens behind the doors of a software company, keep reading. I am the Director of Finance for a major software company (valued well into the 9-figure range) who also happens to enjoy a measly 0.88 k/d average in the crucible on the side. I'm no more invested other than I just play to relax occasionally along with my brother who lives out of state so that he and I can stay in touch. But like many of you, I have high hopes for what Destiny could be. And with all the repeated front page posts arguing that Bungie isn't listening to the changes its player base is demanding, I figured you guys would want to know how that process typically works. My work position grants me the privilege to be in many meetings surrounding strategy and decision-making. I also see behind the curtain quite a bit as I also oversee the department who forecasts our future growth based on current trends, inputs, and variances. If Bungie is similar to my company, here's what happens when you guys speak out here on Reddit and elsewhere: 1) Deej and Cosmo read your messages daily and take many of them to heart. Our PR team does the same here. When he says he's listening, it's true. But that's only part of the process. 2) Either daily or, most likely, weekly, Deej will be present in a meeting with numerous CXOs, VPs (executive team), heads of development, product managers, business analysts, and several other department leaders. 3) At some point during this meeting Deej gets a chance to say, "Hey guys, the community really likes A and B, they absolutely despise C, they're frustrated that we changed D and want it back to the way it was, and they also proposed we add a completely new E to the game." Almost everything you guys communicate here definitely gets passed along to the higher ups. 4) Each of those A-E decisions is discussed either on the spot or later in a dedicated product council meeting if it requires more time or research. 5) Meanwhile, several teams of analysts go to work figuring out the impact said changes would have and feed the result up to their CXO or VP. The market analysts will try to vet if the claims are true and what competitors are doing. The financial analysts are creating pro formas to determine if said changes are cost-effective and ensure all changes actually pay for themselves. Operations (or a similar division) will look at player attrition metrics and NPS/CSat (or similar) surveys to see if recent changes have reduced playing hours (remember the email some of you got asking why you stopped playing Destiny? - that's this team in action). ^ That last step is the really important one. Often times I see people asking for trivial changes to be made such as "Bungo, for the tenth time, can I organize my vault please??"... let me illustrate exactly how this conversation would go at my company (literally modeled off a meeting I was in last week): ... PR Team (aka Deej): The community is asking for us to add vault sorting capabilities. CEO: Ok... Mr. CTO, how hard would that be to implement? CTO: Well, the original code wasn't written that way so it would be much more than a 5-minute patch job as our code doesn't have the ability to remember its stored position in our database, and we'd have to write in some completely new variable hooks as well. CEO: How hard would it be to add? CTO: It may seem like a simple thing to the person asking for it, but it's actually a pretty significant change in our SQL backend, the game's main code, and we'd need to pull in a GUI designer or two to make the toggles visible to the user who are currently already hard at work creating thousands of different armor images so that shaders change exotics in Destiny 2. I would have to pull all of them off of what they're doing for a while, then since we're messing with the literal database of players' stored items, we'd need a while to thoroughly test it to make sure we inadvertently don't blow away everyone's gear. Gonna take a significant amount of time. CEO: Speak plainly. CTO: I'm saying you can either have a better game in Destiny 2, or I can pull a dozen guys off that project for up to a month to work on something that, quite frankly, is far less material than what they're already working on. We're already working double overtime as it is to make Destiny 2 everything that the community wanted Destiny 1 to be. We already delayed Destiny 2 a full quarter, do you honestly want me to pull people off that to work on something so trivial and non-vital and potentially push it back even further? CEO: Understood. My CFO, what are your thoughts? CFO: My analysts tell me a dozen developers with their salaries plus benefits and taxes pulled for a month to work on that would cost about 100k which we will literally get no return on. 2 major investment banks have already downgraded Activision's stock last year and if we don't hit a 2.0 EPS by the end of next year, heads are going to roll just like Harold Ryan's. Are you really considering risking the Destiny 2 delivery deadline by pulling people off it to work on vault sorting? I get why players want it, but I don't think they realize there is both a monetary and opportunity cost every time they ask us to do something. CEO: Ops, what are your player metrics telling you? COO: We show that, while the vocal minority has complained a lot more lately, players keep playing the game and attrition is minimal. It doesn't seem that lack of vault sorting is causing players to stop playing. SalesOps: If I may jump in here, our KPIs suggest that ignoring this vault sorting request does not seem to indicate that it will in any way impact our projected sales of Destiny 2. While the players may be whining about it, we still expect them to spend their money on Destiny 2. CEO: So basically you guys are telling me that doing vault sorting right now costs us money, causes lost dev productivity, takes a whole team of people up to a month of work, potentially threatens our Destiny 2 delivery date, and would be done for literally no financial gain or loss at all? I'm sorry, PR Team, we will not proceed with said request at this time. Perhaps later when we have less things on our plate. [later] Reddit front page: We've been asking for vault sorting for months now? Bungie, why haven't you done it yet? Why aren't you listening?!? ... TL;DR: Please don't harp on the semantics above as I fully understand that the above is a super simplistic scenario that ignores other variables. My point, rather, is to show that there are entire teams who research player/game/market/financial metrics, KPIs, and feedback and then high-level discussions occur in which the data is discussed and a decision is made. If Bungie hasn't yet implemented a decision you've been wanting them to make, there are teams of analysts, scores of player data, NPS/CSat surveys, and many other sets of data that have gone into Bungie's decision. PS - I will say that, while customer complaints are largely ignored at my company (in the sense that we don't change our policy every time our customers asks us to), the one thing that gets my company moving is attrition (aka customers leaving). While I'm not explicitly advocating this, I can guarantee you that if played hours significantly dropped (i.e. you guys all stop playing) Bungie would seriously reconsider a lot of the recent changes they've made. Until then, they'll stick with their heavily researched decisions.[/quote] Here you go, Bnet. Given, I quit this forum months ago, so I don't know how much salt there currently is here (and I certainly don't care enough to look). My bet is even more than before, so I think this is a good reminder for you all. Edit: I will not be replying to this threads "debates". These arguments I'm seeing are the same ones I've answered a thousand times and the reason I left. I realized back in December that the things I say gave no impact because of just how dense the people here are and I made this thread knowing that.
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#Destiny

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  • Editado por Fear: 3/6/2016 1:07:51 PM
    Can't pump out content or even fix the game in general. Oh wait, a glitch that lets players get an item that we've made available via a currency that requires real money. Shit son, we better fix that real quick before we lose money.

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  • Other games pump it out, just not lag ridden destiny. They could have written a game creator by now and let us create our own content including the ability to invite others privately or publicly and also to submit it to Destiny for inclusion to a sort of player created levels section. Instead we just get obslete raids/content and a laggy shit pit for PvP, sad fcuking company, so stop defending them, they could have done 100.04% better !!!

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  • For me at least, it's not about pumping out content but how attached they appear to the community. When special ammo exploiting was a fiery topic, they were no wear to be found, not even mentioning it. Shit like that just makes them seem detached and then boasting about their amazing connection with community in their weekly updates is kind of just a -blam!- you to people. It just rubs me the wrong way. I don't go out of my way to talk shit about them but I won't pretend like they don't have some of it coming to them.

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    1 Respuesta
    • Stop being idiots: Bungle could do MUCH more to improve their game...MUCH MUCH more.

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    • No, but the division can

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    • For the spring update, people are being realistic for the most part and are expecting changes rather than new content. Given that this likely to rock up 7 months after TTK launched it had better be a substantial set of changes or the audience for an actual paid DLC in the autumn is going to be even smaller.

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    • The problem is they are already busy working on Destiny 2 expecting to make up for their mistakes with the sequel. With the Division right around the corner, Destiny is on life support.

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    • I understand that content cannot be creates over night, but BUNGIE only have themselves to blame for this. They marketed Destiny as a game with a lot of content, and built up unreal and undeliverable expectations, by renaming flimsy DLC drops as expansions. When a developer delivers a road map littered with expansions, it is only natural to assume that they are serious about content. BUNGIE were not as serious as they led us to believe that they were, they should have been truthful, because no one has ever been hated for being honest.

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    • I guess 6 months is not enough time. I'm sure they could have added some pve content, even gradual things. A new exotic quest, new mission, or something to add a new twist. Maybe a 310-320 daily or court of oryx. Would love to see a mechanism implemented allowing any pve level /strike to be selected and then to select challenge light level with each having matching rewards (more for higher light completion).

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    • Bump

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    • I agree that changes are a big process, and perhaps people shouting "bungie! I want THIS! Or, please change THIS!" Are actually giving micro reviews stating some obvious thing that shouldve been implemented from day1 but hasnt. IF bungie delivered an actual complete game from the start, and had learned about the MMO scene before getting their feet wet they couldve avoided a lot of backlash. They also need to grow a pair and stop trying to please the players the wrong way. Some ideas are valid, many are not, unfortunately bungie has paid attention to the latter and shot itself in the foot. Destiny came out of the oven half baked and diced up severely. While it does create a tremendous amount of pressure and expectation of what bungie should deliver, i do believe they fully brought in on themselves for not taking Destiny more seriously. My 2c: Destiny is a fun game and has a nice flow in its play style. The concept is nice. I played battlefield online and found it a little boring (not knocking it of course), thus reinforcing how fun destiny can be. I love the variety of movement, guns, tactics and gameplay. But there is nothing that makes me proud to be a guardian! I dont feel like im a soldier in a war. I dont wonder and daydream about what it all means! There isnt that amazingly rare gun that is super amazingly legendary and conjures up ambition or awe seeing someone using it - knowing that the climbed out of hell to get it!! Right now Destiny is just a string of ideas and guesses but is yet to be brought to life fully. It NEEDS to be a big beautiful world boasting secrets, social gatherings, and achievements! Some may disagree but holding more closely to RPG methods might really help! Create in game clans and noticeboards. In game trading. Massive multi-level dungeons that take actual days to complete for the BEST loot in the game. Give actual rewarding drops for actual effort! (Getting stuff in the game is mostly just a guess right now). Haha.. I could go on. I got a little wrapped up in my ideas. If anyone has anything cool to add, id love to hear it! :)

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    • TL:DR But liked for Main Tittle. Kudos! ;)

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    • Pump out new content? At least don't make existing content usless, wake up, guy, Bungie's problem are vast and much more than just being unable to meet the demand for new content.

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    • 6 months. 6 months since the last meaningful injection of content to the game. With the only updates coming in the form of timed events that are really just fronts to push microtransactions. Most players don't even want "new" content. They would be satisfied if Bungie simply updated existing content in the game. You remember VoG and Crota and PoE, right? They were the things you did before TTK came out and made 75% of the game irrelevant. 6 months and they can't even adjust a difficulty setting on content just sitting there collecting dust. But I guess there's people like you always willing to make excuses for them.

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      3 Respuestas
      • Blah blah blah

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      • Its been how many months since ttk release, you should have been able to put out something by now. I aint saying its gotta be huge but at least give pve players something

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      • Oh look your still getting wrecked in the coments... where the hell did those up vote come from?? People please dislike this foolish post.

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      • Editado por o0 eep 0o: 3/6/2016 4:32:13 AM
        Must be a young one, the ability is there, the will is not. It's the corporate gaming industry standard that has inserted unnecessary impedance into the process for greater monetary gain. Not the actual ability for a large developer to generate content. The amount of content that was available for quake 2 is astronomical based on today's standards. And the many dev's, games, and studios that got there start in that community is astounding. (Cough, cough, valve).

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      • I'm too lazy to read (sorry about that.) but I'll say my little opinion: They can't pump out NEW content as fast. But I seriously don't believe it takes as much work for new content, to GIVE BACK all the content we had. We had 2 raids, PoE, ToO for endgame content in Year One. Now, we have 1 raid, and ToO for endgame content in year two. Note, that this excludes TIME LIMITED events like Iron Banner, which comes every month, and Crimson Doubles/Sparrow Racing. PVE players lost 3/4 of their endgame content, as well as almost half of their strikes becoming useless. So, why can't we have them back upgraded? TTK was an awesome expansion, but it removed half of the endgame content in Year One. Why would that happen? Why would they do that? I don't know. But seriously. It's sounds dumb.

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        2 Respuestas
        • See, I'm fine with them not releasing it yet. I JUST WANT TO KNOW WHAT IT IS

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        • Editado por ProfDocStuv: 3/6/2016 2:51:31 AM
          I work for a company where software is a large portion of our product, and I swear this was like reading the transcript of a call I was on. Had a good laugh at "CEO: Speak plainly"

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        • Bro, take bungies dick and balls out of your mouth. It's unhealthy

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        • A long term, persistent, evolving game needs a plan. A solid plan that looks far forward. You cannot release an expansion, and then start thinking about the next one, because it will be too late then. As it is now. Seems they only planned up to TTK, and now they are just scrambling to hold on. But we can't "just hold on" for another year until Destiny 2. That wasn't the type of game this was supposed to be. At least, it's not what I signed up for. Only reason I care, is because I really love this game. It's a good thing when fans want more. Not so good if you can't deliver.

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        • Editado por Stanry Roo: 3/5/2016 6:33:21 PM
          Then maybe bungie should have made proper content in the first place. Too bad all talent that use to be at bungie are at 343

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          4 Respuestas
          • I pump out content hours after eating it. And I'm not even trying.

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          • That because 90% are working on D2

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