It's all pulse rifles now? Somebody has to agree with me. It's not balanced at all. It's not mixed weapons. Handcannons are completely useless. Auto rifles are well.. Just beyond garbage, scout rifles... Hmmm debatable. Also it's funny how everybody jumps on the band wagon. You hardly ever saw Titans in crucible now it's full of sun breakers because of the super clutch.
I'm a legit beta player with high KD/top 1% who has seen all the balance issues since the vex being ridiculous from day 1. I'm no game technician expect but I know Bungie have no clue how to balance a "competitive"
Leave your shit comments behind, a lot of people must agree with me, pvp used to be better. Why does everyone say "it's the meta" a person should be able to use all weapons. Not just a pulse rifle with headseeker.
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#Destiny
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2 RespuestasPeople are always going to use the most effective things they have, truth is no one likes to lose so picking a pulse rifle over a crappy handcannon or auto rifle seems like the better option. People are also going to complain regardless of how many times they try to balance weapons, they need to realise maybe the gun isn't op, maybe they just really suck at pvp and are sore losers
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5 RespuestasSigned, only good hand cannons now are hawkmoon and possibly eyasluna if you have some good perks on it.
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I like both metas. Pvp was more balanced when it was all thorn though. Not everyone gets a god rolled pulse.
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Yep. It's boring and dumb now.
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Nah. Didn't care for it.
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5 RespuestasYou are correct. Pvp was better in year one. The thing I don't understand about how Bungie manages their pvp: "Hey guys, we realize blink is a problem and are working to correct it." *gives hunters shadow step; storm callers in-super blink perk* "Hey guys, shotguns need a rebalance. Their range is ridiculous" *storyline quest reward is a shotgun with more range than first gen felwinters lie* "Guys. Handcannons. They're too powerful. Here come some changes." *hand cannons basically disappear from the weapon sandbox." "Guys, the point is to promote weapon diversity in the game." *literally everyone uses one of 4-5 pulse rifles in crucible at this point*
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So you bash on the current meta... But claim hand cannon meta was better... To top it off you also claim you want balance of use between all guns... Ive had a better experience in this current meta using all sorts of guns than i did in the crutch cannon days.
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I thought it was more fun with handcannons. It felt more fast-paced.
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Exotic HCs were the problem, now pulse rifles in general are the problem.
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Exotic hand cannons... Legendary hand cannons before the NERF weren't that amazing.... What's wrong here is legendary pulse rifles are so damn good and saves you an exotic slot to use truth fusing heavy rounds or even use something like chaperone...
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"Bandwagon" If it's there, use it. You complain to much. Sunbreakers Titans, like pre-nerf blade dancers. Pulse rifles, like pre-nerf hand cannons. All Bungie tries is to balance the game. Yet, they don't do it really smart -_-'
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Only things I really don't like is the massive increase in flinch, and the phantom bullet syndrome experienced by handcannons.
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1 Respuesta[quote]Not just a pulse rifle with headseeker.[/quote] *cough* HoW Trials.... *cough* And Thorn was annoying. I love hand cannons though; can't wait to get TFC.
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1 RespuestaI miss em. For sure.
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3 RespuestasNope I like how pullses are good now
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Hell no, ruined the crucible
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1 RespuestaThorn and last word fix was needed hawkmoon stacking lucky bullet needed everything else wasn't needed
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Yeah, hand cannons were better than this because now you have to be lucky with your perks but in the past, I could get 20+ kills with a blue hand cannon. I hate this meta.
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Miss my hand cannons but, not the thorn.
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Ops using a hawksaw
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1 RespuestaLol ur a scrub