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Editado por ArrGoat: 11/5/2015 4:12:16 AM
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Kings Fall HARD MODE Guide & Information - All Info Found!!

Well, this is goodbye to this post. Good Luck Guardians, and keep an eye out for the next difficulties explains toon post from me! - Recommended Light Level: 310 - Loot light level: All exotics and legendary items will drop at 300-320 light level (attack/defense) Hard Mode Changes: Changes That Last The Entire Raid : 2 Changes [spoiler]-No Respawning/Revives - All enemies are level 42[/spoiler] Portal / Relic : 1 Change [spoiler]Exactly the same as normal mode EXCEPT all enemies are level 42. You CAN be revived here![/spoiler] Tomb Ship : 1 Change [spoiler]-NO checkpoints on Tomb Ships if you fall.[/spoiler] Glyph : 1 Change [spoiler]- SOME knights are now majors.[/spoiler] Warpriest : 2 Changes [spoiler]- Each time the Warpriest calls upon Oculos he becomes more powerful. Possible abilities the Warpriest can get: taken captain Blinding Darkness (right totum), taken hobgoblin Tracking 3 Shot (middle totum), taken centurion Tracking Exploding Orb (left totum). Abilities do stack and remain for the duration of the fight... Pro Tip, kill him asap. - Warpriest has increased armor every time he summons Oculos [/spoiler] Golgoroth : 2 Changes [spoiler]- Damage Pools don't last as long. -De-Buff added. Once you step in the Damage Pool a [u][i]random[/i][/u] Guardian receives "Unstable Light". After a short timer you explode as a cursed thrall dealing damage to any teammates near you, but you yourself take no damage.[/spoiler] Daughters : 1 Change [spoiler]- Daughters Aura for second run starts immediately after the Burning Light is finished instead of there being a 15 second delay. [/spoiler] Oryx : 1 Change [spoiler]All enemies are light level 320. - "Light Eaters" spawn immediately after you kill your ogre. They are red health Knights who's job is to destroy your orbs like the vessel. 1 knight per ogre, which means 4 knights in total. LIGHT EATERS MAP - Credit to [b][i][u]ScoobaSteve G[/u][/i][/b] The Light eater knigths spawn in the order the ogres are killed. They Run from the Diagonal side, to the Blight THIS IS WHERE THEY SPAWN (Numbers 1,2,3,4. are attached to each Killed Ogres, and their Light Eaters.) KO = Killed ogre LE = Light eater (P) = Platform @ = higher platforms (Daughter of Oryx stands) -------------oryx------------- -LE1-------------------LE2- ---(P)------------------(P)--- ----KO2-------------KO1--- @@@@--------@@@@ ----KO3------------KO4---- ---(P)------------------(P)--- -LE4--------------------LE3- -------------Door------------- [/spoiler] [b][u]FAQ[/u][/b] [spoiler] Q: Are the last 3 calcified fragments in Hard Mode? A: None have been reported yet. They might be elsewhere. Some are speculating that the remaining 3 calcified fragments and the remaining 3 emblems will be tied to the rumored THIRD difficulty of Kings Fall. Q: Does oryx Hard Mode drop elemental Primaries? A: No. Q: What about all those raid emblems? A: One of them appears from beating oryx Hard Mode. Nothing reported on the remaining ones however. It is rumored they will be tied to the THIRD difficulty level of Kings Fall. Q: Has hard mode been beaten yet? A: Yes. 1 hour 17 minutes was the worlds first. Q: Am I strong enough to play / beat Hard Mode? A: Recommended light level is 310 on Destiny, and all adds at Oryx are 320, so the higher the better. But we have seen people in streams as low as 302 doing OK. You just have more weight to pull for every light level you're down. Q: Do I get loot from Hard Mode if I ran Normal Mode already? A: Yes. It's just like Crotas End and Vault of Glass. Either run the raid 6 times a week, 3 normal mode then 3 hard mode, or run it 3 times a week, 3 hard mode and get double loot. As far as chests go (immediately after portal into raid, Golgoroths maze, Bumper maze) it's just like VOG and CROTA. Only once a week. Q: I heard there is supposed to be an even harder difficulty than "Hard Mode". Where/When is that? A: There is a DIFFERENT mode that is not hard mode. Wether the difficulty is harder or it's a twist on the raid is uncertain. Luke Smith confirmed this in an interview. He didn't say harder, he said "there will be something else that is not normal or hard mode."[/spoiler]
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