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10/15/2015 7:53:48 AM
137

Sunbreaker nerf

Stop calling for sunbreaker to be nerfed. At best it puts Titans on the same level as bladedancers. It makes no sense to nerf the armor buff, the Titans are supposed to be tanks. Why should they have the same armor as the hunter which is supposed to be fast and agile? Titans got shit on all through year one. At most HoS puts Titans on the same level as Hunters and a little above warlocks (depending on the warlocks skill).
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#Destiny #Classes

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  • [quote]Stop calling for sunbreaker to be nerfed. At best it puts Titans on the same level as bladedancers. It makes no sense to nerf the armor buff, the Titans are supposed to be tanks. Why should they have the same armor as the hunter which is supposed to be fast and agile? Titans got shit on all through year one. At most HoS puts Titans on the same level as Hunters and a little above warlocks (depending on the warlocks skill).[/quote] I would like to point out a couple of major issues with the sunbreaker. It has an insane base armor rating, capable of taking a golden gun shot anywhere outside of shotgun range, without having to choose a perk for it, unlike every other super. When paired with health regen, HoS is virtually unkillabe by any non super means, taking several sniper headshots. It has more area control than nova bomb. It has higher dps than both stormcaller and arcblade. It has greater range than every other super (including golden gun, which takes a range dropoff unlike HoS). It will one shot every other super, even those attempting to shut it down with nova bomb, or night stalker bow (except other titans, which is an issue). So therefore, it has the highest survivability, range, AOE, DPS, without any perks, and can be augmented with perks that make those stats even higher. I understand your logic when it comes to the Titans being tanky; however, destiny does not follow that logic very strictly. If you follow that logic, then warlocks should be glass cannons, putting out way more DPS than any other subclasses at the cost of low survivability. However, titans have FoH which has higher possible DPS than nova bomb, and harder to kill. Radiance? Literally outclassed by every other super (with the exception of self res, which is outclassed by a shotgun.) Stormcaller? Very good DPS, pathetic range, one shotted by snipers and shotguns easily, yet... Still less DPS than the supposedly "tanky" HoS. The Titans are not only more tanky than every other class, they also have every thing else better. The only thing that can effectively outclass HoS is another HoS or FoH, which are both titan supers. There are a few little tweaks that could make HoS much more balanced. Fist, you could lower the base armor rating. This would prevent health regen from being so damn overpowered. Second, decrease the sunspots DPS and size. They are nearly as large as vortex bomb, can last longer without any perks involved, and can have way more in play at once. Third, decrease the explosive radius/damage of the hammer splash. They should not have eight shots with a super that can easily one shot the entire team when placed well. It essentially takes nova bomb, and gunslinger, and does everything better in that regard. Fourth, increase hammer travel time if they have tracking. You should not be able to snipe across the map with a hammer, simply because you have tracking. Overall, the newest titan super is by far the most overpowered super ever introduced, and I would encourage every titan defending it to try out every other subclass for every class. If you still like HoS more... Than you have proven my point. I have played every subclass a with a variety of builds, and even I can admit the HoS is overpowered, and needs serious needs.

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    • Editado por CrappinCookies: 11/28/2015 1:51:31 AM
      I don't get why people say that titans were never OP to begin with whenever they had things like shoulder charge and lightning grenade. The difference between all supers and sunbreakers is that using sunbreakers is like throwing mini nova bombs across the map in the form of golden gun except there is about 8 shots and if you have a certain perk equipped it can regenerate health like bladedancer or charge forward like a bladedancer. Sunnbreakers can also have things like grenades and melees that do burn damage over time. I think its safe to say Sunbreakers = OP. The main problem with it is that there is no way to counter it other than run while things like golden gun try to kill it because of its weak armor, bladedancer shotgun/melee it to death, stormcaller snipe from distance, nova bomb it will probably only get one or two kills at once, self res one shot headshot, titan bubble use basically any super or don't go near it, striker same as nova bomb, sunbreaker RUUUUNNNN!!!!! MAYBE EVENTUALLY IT WILL WHERE OUT!!!!! RIGHT????? nope

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    • "Titans Are supposed to be tanks" so alright, hunters are supposed to be fast so our arc blade should go 40 ft for every swipe, and we can also go invisible for infinite time until we press a button cause "hunters are supposed to be fast and sneaky." And warlocks are spell casters , so they should be able to cast a spell to send a meteor hurling towards the map that wipes the enemy team cause "warlocks can cast spells" Sounds a little stupid doesn't it?

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    • Believe me when I say sunbreaker is not in the least bit op your just not using your own abilities correctly and I dont know whos saying that you dont run from a blade dancer or a self res or a golden gun and you just assume the fetal position during stormcaller when your by yourself each super has a different counter measure

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    • Bladedancers are OP. Nova Bombs have been OP since the beginning. Give the Titans a scrap off the table and all the WHINY Hunters and Warlocks flip out like whiny little scrubs. If Bungie nerfs Sunbreaker I will be taking my gaming dollars over to Battlefront exclusively and I have been a loyal Destiny player since the Beta, personally shelling out $60 (base game), $35 (season pass), $40 (Taken King), ($15 in silver). Thats $150 in little over a year. Again, if that's how Bungie wants to treat it's loyal fans, then they will pay the price.

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      • Literally every person defending the Sunbreaker super is pure crucible negative. Stop proclaiming that it's balanced... You only believe that because you're so bad that it compensates for your total lack of skill with its utter over-the-top brokenness. You're bad and have no right to do well. End of.

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        • You realize that bladedancers can't throw a hammer across the map and one hit kill everything right? Plus They DO have way too much armor. It should not take two golden gun shots to kill a sunbreaker, and the only ones who can instakill one are other titans or warlocks with fist of panic or panic bomb. Stop trying to compare your noobish hos to arc blade, because arc blade is strictly cqc, where as you can hit anyone anywhere. You're upset because you probably rely on it, as does every other titan, as you probably relied heavily on thorn and tlw as well.

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          • Stop crying and try to play something else than hos. It needs a nerf.

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          • so your telling me. 9 hammers that regen health on every kill that are always a one shot kill unless its agasint another titan. vs 3 goldengun shots that dont regen health and we get no type of armor for and takes 2 shots to kill a HoS... dont see it? ok what about vs Arc Blade? We get about 8 swipes before we lose it. Not accounting for the 3 to 4 swipes it takes to help us get closer to an enemy, when you can just float towards them with ease isnt OP

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          • Whiny Titans: TITANS ARE THE TANK CLASS SCRUB! [spoiler]but we can move the fastest[/spoiler] [spoiler]jump the highest[/spoiler] [spoiler]have the best recovery passives[/spoiler] Whiny Titans: hungering blade op, pls nerf [spoiler]unless we have an upgraded version, then its alright[/spoiler] Whiny Titans: omg fusion grenades Op [spoiler]unless we have it[/spoiler] Whiny Titans: arc blade is too hard to kill, running isn't an acceptable strategy, it's a roaming super that I have to shotgun melee to take down [spoiler]unless we have it, and it has a ranged attack with more armor, proximity, tracking and an upgraded hungering blade, then you just need to learn to adjust bc you are scrubby [/spoiler] Whiny Titans: glitching a super is bad in PvP [spoiler]unless it's our super, then we're cool with it[/spoiler] Whiny Titans: lol hunters are so whiny [spoiler]we were only just expressing our frustration for the last year everywhere, that's different[/spoiler] Whiny Titans: we have no melee abilities at all! [spoiler]except for the ohk melee with a 3 second cool down that has health regen on kill, that doesn't count, even though it's counted as a melee, it's not, bc I wish to feel undervalued[/spoiler] Whiny Titans: WE ARE THE MASTER CLASS\RACE [spoiler]unless I want to be underpowered, then we've been undervalued to far too long[/spoiler] ~timelordlogan

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            • Sunbreaker needs a major nerf

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              • Bladedancers were nerfed already

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              • Nerf sunbreaker

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              • Stfu it needs to be nerfed

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              • A sunbreaker can be killed by any other super. I mean a stormcaller just has to activate his super and they die. They aren't over powered. You can get the same amount of kills as a stormcaller, void walker, fist of havoc, arcblade, and tether(if you can kill them all) You just have to position yourself right and know how to play crucible.

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              • Seriously? "Titans are tanks, that's why they should never die?" Dafuq kinda reason is that. "HoS is broken, but since other Titans supers aren't usable it's not broken" .......

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              • Editado por Malovi: 10/29/2015 6:24:02 PM
                I love how at the end of the day, these posts all boil down to: "Yes, HoS is broken as crap but the fact that the other Titan supers were/are poorly balanced on the weak side (perception, not necessarily reality) is why HoS shouldn't be nerfed." While an argument could be made that HoS should allow a Titan to survive a sniper headshot, no valid justification has yet to be given for why HoS should combine the best aspects of: Nova Bomb (blast radius), Radiance (armor plus rapid-fire projectiles) and Arc Blade (mobility + health regen on kill). HoS is not even remotely balanced when taking existing supers into account and I'm honestly amazed it made it through QA in its current form.

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              • Still waiting on your reply to my argument dude. Unless my argument made you realize it's op. Because I'm pretty sure if you can't come up with a counterargument...q

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                • Editado por chittyshwimp: 10/29/2015 6:14:17 PM
                  You probably won't read this (EDIT: OP STILL HASN'T REPLIED), seeing as how too many words hurt titans heads. And the fact that people on these forums tend to ignore any logical and/or solid arguments. Either way, here we go... [quote]Stop calling for sunbreaker to be nerfed. At best it puts Titans on the same level as bladedancers.[/quote] except they've got more range by default, AoE damage, tracking with the right perk... the list goes on. Blade dancer has a ranged attack, but its inaccurate, is easy to dodge, and requires a specific perk. Blade dancers need to get up close for a kill, but have less armor. They can be shotgun melee killed easily. But yeah, go ahead and keep thinking they're on the same level... [quote]t makes no sense to nerf the armor buff, the Titans are supposed to be tanks. Why should they have the same armor as the hunter which is supposed to be fast and agile?[/quote] well let's see... titans can Titan skate, making them the fastest class as well... Hunters don't get an agility buff during any super, and aren't much faster in sprint speed than any other class. Also, warlocks recovery isn't on the same level as titans armor. So no, it doesn't make sense for them to have the most armor based on the "They're the tank class" argument. Unless you significantly reduce their agility, or even damage output. [quote]Titans got shit on all through year one. At most HoS puts Titans on the same level as Hunters and a little above warlocks (depending on the warlocks skill).[/quote]Ah, the classic year one argument. I frequently hear "well hunters have had golden gun and blade dancer for all of year one, and THOSE are OP!" There's 2 problems with that argument. 1. We can only use one at a time. If we could somehow use both at the same time, I could see an issue... which leads me to 2. Sunbreaker is essentially the best parts of the hunters two "OP" supers, but with even more damage resistance than the subclass with less range. Finally, I've also heard from you tubers who have done the research that titans have as much damage resistance as sunsingers with radiant skin. So titans have as much damage resistance (by default) as a class that would need a perk for it. I know you'll say "but Titans are a tank class!" Yeah and warlocks are meant to be a recovery class. They don't get health regen on a kill. They don't get a buff to health regen either. Another way to look at the sunbreaker is that it's a combination of Nova bomb and radiance. But yeah, keep thinking it's balanced. TL; DR: most people skip lengthy posts in fear of seeing a good argument. Nearly none of the sunbreaker enthusiasts have replied to my posts where I address nearly every point in their argument, and when they do, they aren't thorough at all. I dare you to reply in the thorough fashion that I did, OP.

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                  • OP, I called that you have no response to my first reply. Waiting on that.

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                  • Sunbreaker has already been toned down. It lasted A LOT longer in the original E3 build if I remember correctly.

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                  • The only thing I really wonder is, after all the nonsense and bullshit over the Thorn & Last Word, what nitwit decided upon finally nerving them, they would make the Sunbreaker the way it is.

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                  • If they are supposed to be "tanks" why do they have average agility?

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                    • "At best it puts Titans on the same level as bladedancers." Right, except bladedancers can't throw their arc blades, nor do the arc blades explode. You say "titans are supposed to be tanks", then let titans be tanks, not have the most lethal super and a tank at the same time.

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                      • Weird, I don't remember reading anything about titans being entitled to a OP super because they never learned how to use their other two supers.

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                        • [quote]Whiny Titans: TITANS ARE THE TANK CLASS SCRUB! [spoiler]but we can move the fastest[/spoiler] [spoiler]jump the highest[/spoiler] [spoiler]have the best recovery passives[/spoiler] Whiny Titans: hungering blade op, pls nerf [spoiler]unless we have an upgraded version, then its alright[/spoiler] Whiny Titans: omg fusion grenades Op [spoiler]unless we have it[/spoiler] Whiny Titans: arc blade is too hard to kill, running isn't an acceptable strategy, it's a roaming super that I have to shotgun melee to take down [spoiler]unless we have it, and it has a ranged attack with more armor, proximity, tracking and an upgraded hungering blade, then you just need to learn to adjust bc you are scrubby [/spoiler] Whiny Titans: glitching a super is bad in PvP [spoiler]unless it's our super, then we're cool with it[/spoiler] Whiny Titans: lol hunters are so whiny [spoiler]we were only just expressing our frustration for the last year everywhere, that's different[/spoiler] Whiny Titans: we have no melee abilities at all! [spoiler]except for the ohk melee with a 3 second cool down that has health regen on kill, that doesn't count, even though it's counted as a melee, it's not, bc I wish to feel undervalued[/spoiler] Whiny Titans: WE ARE THE MASTER CLASS\RACE [spoiler]unless I want to be underpowered, then we've been undervalued to far too long[/spoiler] ~timelordlogan[/quote]

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