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#feedback

Edited by InternetTemplar: 12/5/2014 9:10:29 PM
6

The exotic reset thoughts

There are so many opinions out there and so many points I thought I'd help clear this up. 1 - The comparison to a mmo is flawed, in a game like W.O.W. you level a character not your gear. Destiny binds your level to your gear and if you need to start over with a new piece you lose your higher level. Think of it like the increase 10 levels but to get them you need to give up 5 levels, at least if you want to compare to a mmo. 2 - If, like me, you have already spend your time farming ascendant materials, planet materials, and xp, you've already spent more time then anyone will now have to for the same thing. Doesn't that count for anything? We will be required to do double the work for the same result and that can't be allowed. Also if you think the new buying materials will be much faster here's the stats. You need 64 materials, that's 30 marks worth equaling 5 tiger strikes, which in patrol could only take an 45min to an hour depending on spot. 3 - This move may not affect you now if you don't have much gear but consider this. If we let them do it now what's to stop them in the next DLC? How many weapons will you have then? 4 - My last 2 cents here is that this shows a lack of respect and understanding of there most loyal players. If you don't want new people to feel left out or fall behind make the game take less of their time, instead of adding arbitrary limits and resets to slow down people who have chosen to and enjoy player your game. What is so wrong or game breaking about letting us have the xp on our gear when it's changed? Is the DLC so short and easy that you need to force this reset to keep people playing? If I am mistaken about anything please let me know, I don't claim to know everything this is just an answer to what I've seen in the forum and blog post.

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