JavaScript is required to use Bungie.net

#feedback

3/4/2018 10:06:34 PM
43

(Poll) Destiny's identity crisis. What direction does the community want the franchise to go?? UPVOTE

Bungie had it right in D1. The perfect balance.

247

Bungie should go more hardcore (RPG)

409

Bungie should keep the casual feel of current D2.

17

Bungie should go more casual than D2

7

I just watched this great vid by Houndish that really resonated with me. Lately I've been post a lot of polls on the feedback forums trying to get the community's majority opinions on different topics, and I feel this is another great one to look at. My intent is only to give the devs at Bungie a clearer picture of what their community wants out of the Destiny franchise. I'm also going to link my other polls at the bottom. So, let's not fight. Let's discuss. A) Bungie had it right in D1. The perfect balance of hardcore and casual content and systems. B) Bungie should go more hardcore with the content and systems than D1. C) Bungie should keep the casual feel of current D2. D) Bungie should go more casual with the content and systems than D2. Please check out my other polls https://www.bungie.net/en/Forums/Post/243471969?page=0&sort=0&showBanned=0&path=1 https://www.bungie.net/en/Forums/Post/243541026?page=0&sort=0&showBanned=0&path=1 https://www.bungie.net/en/Forums/Post/243472242?page=0&sort=0&showBanned=0&path=1 https://www.bungie.net/en/Forums/Post/243372635?page=0&sort=0&showBanned=0&path=1

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by FTTPRO: 3/6/2018 6:58:51 AM
    I gotta be honest, and I may be a lone wolf here but I Love how D2 was at launch. The issue for me is that it just stopped. After 2 weeks, the content was over, followed by three months of nothing. Every week there was an update to nothing. TWAB became a pool of information mocking the player. Teasing us and make us want more. Well, we do want more! And that’s been the issue. In D1 we had the flexibility to choose the game modes we wanted to play, we had the freedom to choose the missions, bounties strikes, and raids we wanted to do. We had weapon missions, we had planets that played differently on each one. We had content on content with their own story arches and missions. In D2 this all changed. Forced to play in a playlist, all planets offer the same three enemies, the same things to do with the same rewards. They all have the same patrol missions, they all offer the same played out public events. We need more content and it needs to be varied. We need to know that EDZ is for cabal and farming a specific kind of loot, or that Mercury is a battle against the VEX. There’s more to Destiny than gameplay. The time it takes for Bungie to create an organized story has baffled me. There should have been, correction, there should be a plan to release new content every single week. I know that’s ambitious AF, but that’s where the expectations should be. A minimum turn around of three weeks would even suffice. The point is we need content, we need a reason to play the game. A reason to participate in public events. We need a reason to collect all of these weapons. Outside of special events, The Crucible has offered the same rewards since Day 1. No new updates, no new loot. What’s the point of playing this game? Is it to learn the story? Well then give us story missions! Is it to collects weapons? Well then give us reasons to use said weapons? Is it to be the highest power level, or have the best loadout? Well then give us a better reward system in the crucible. The gameplay is great just the way it is. The real question is, What’s the game about? Edits: Grammer, Spelling & Created Paragraphs.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon