Destiny 2 Update 6.2.5

Oct 18, 2022 - BrunoLouviers

Activities 

Crucible 

    • Fixed an issue where Crucible and Iron Banner Seasonal kills and deaths were only being updated at match complete, rather than continually during the match. 
    • Fixed an issue where Guardian eliminations did not progress the Seasonal Greetings Triumph. Fixed an issue in Rumble where some incorrect voiceover lines were playing. 
        • Shaxx apologies profusely. 

Iron Banner: Eruption 

    • Fixed an issue where Crucible medals were awarded rather than Iron Banner ones. 
    • Fixed issue where shutdown bonus points were awarded multiple times if more than one player contributed to the shutdown.  
        • It will now only award points to the team once. 
    • Fixed an issue where the game type icon did not display on the activity intro screen.  

Expedition: Plunder 

    • Ruffians will no longer despawn when drill phases end. Additionally, their spawn rate has increased by 7%. 

Dares of Eternity 

    • Treasure Coordinates will now drop after activity completion. 

Raids and Dungeons 

    • Added mitigations for issues where players could inadvertently die after ringing the Bell of Conquest in the Duality dungeon. 
    • Fixed an issue in Duality dungeon where rapidly interacting with Calus statues could block progression. 
    • Fixed an issue in King's Fall where players received confirmation on completion of the Deepsight puzzle but didn't have the chest spawn. 
    • Fixed an issue in King's Fall where players would join in progress at the wrong location before starting the Golgoroth encounter. 

Gameplay and Investment 

Armor 

    • Fixed an issue where Gyrfalcon's Hauberk Overshield allowed players to gain infinite Juggernaut melees, Loreley Splendor Helm Sunspots, and Promethium Spur Rifts. 
    • Fixed an issue where Ionic Traces Generated from Fallen Star granted Glaive shield energy. 
    • Fixed an issue where Dawn Chorus was not showing in players Collections. 
    • Second Chance Anti-barrier shield throw will now fully deplete a Barrier Champions barrier at the Grandmaster level. 

Weapons  

    • Version of Horrors Least no longer in the game has been removed as a requirement for the Dreaming City badge for all three classes. 
    • Blood Feud Submachine Gun will no longer appear tiny on the inspection screen. 
    • Fixed Wish-Ender’s Queens Wrath perk not working in Crucible. 
    • Fixed Iron Banner Sidearm and Rocket Launcher from the rewards track not having Masterwork slots. 
    • Fixed King’s Falls Sundered Flesh shader that was applying inconsistently.  
    • Fixed the glow on the Peacebringer weapon ornament. 

Weapon Balance 

Archetype 

    • Auto Rifles 
        • General  
            • Increased the effects of the stability stat on recoil reduction by around 20% at the high end. 
        • Precisions 
            • Increased critical damage multiplier from 1.5 to 1.55 which raises the critical damage from 30 to 31. 
    • Bows 
        • General  
            • Increased Bows stow duration. Duration varies by subfamily and handling stat. 
                • Before with 0 to 100 handling. 
                    • Lightweight: 0.4 to 0.2s. 
                    • Precision: 0.433 to 0.2s. 
                • After with 0 to 100 handling:  
                    • Lightweight: 0.45 to 0.3s. 
                    • Precision: 0.48 to 0.33s. 
    • Pulse Rifles 
        • General 
            • Rebalanced the effect of the handling across Pulse Rifles. 
                • Increased effects of handling by 5% at the high end (mostly affects Lightweights and Adaptives). 
                • Reduced effects of handling by 2% at the low end (mostly affects High-Impacts and Rapid-Fires). 
            • Adjusted damage falloff scale based on the range stat. 
                • 0 range: reduced from 16 to 15m. 
                • 100 range: unchanged. 
        • Adaptives  
            • Increased the precision multiplier from 1.6x to 1.65x (crit damage goes from 30.4 to 31.4). 
        • Rapid-Fires 
            • Piece of Mind base zoom reduced from 19 to 18. 
    • Scouts Rifles 
        • High-Impacts  
            • Reduced body damage from 42 to 40, and crit damage from 73.5 to 70. 
    • Sidearms 
        • General 
            • Increased auto aim fall-off distance by 30% across the board. 
            • Previously Sidearms were the only primary weapon where auto aim fell off significantly before damage, this brings them up to parity with other primary weapons. 
    • SMGs 
        • General 
            • Reduced damage fall-off end (the distance at which the damage dealt by the weapon in hip-fire reaches its lowest point, going ADS extends this distance) from 24m to 23m across the board. 
            • This means damage fall off will begin at the same point, but damage will decrease a bit faster. 
        • Precisions 
            • Increased critical damage from 22.4 to 23.8 and base damage from 16 to 17. 
            • Reduced the zoom of Shayura's Wrath, Shayura's Wrath (Adept), and Friction Fire from 16 to 15. 
        • Lightweights 
            • Reduced critical damage from 18.2 to 17.9 and base damage from 11 to 10.85. 
    • Fusion Rifles 
        • Precisions 
            • Reduced the effect the intrinsic Precision Frame perk has on recoil direction by 50% for Fusion Rifles only. 
    • Glaives 
        • Reduced Glaive shield damage resistance vs players from 75% to 50%. 
            • Damage from player supers unchanged at 50%. 
            • Damage from non-players unchanged at 97.5%. 

    • Sniper Rifles 
        • General  
            • Increased the settle time after receiving flinch by 60%. 
            • Reduced received flinch in PvE. 
    • Trace Rifles 
        • General  
            • Increased effect of the stability on recoil reduction at the low end of the stat by around 10%, at the high end of the stat by around 25%. 
    • Rocket Launchers 
        • General  
            • Increased blast radius by 0.4m across the board. 

Perks 

    • Gutshot Straight 
        • Removed audio cue from activation. 

Exotics 

    • Wish-Ender 
        • Fixed an issue where the Queen's Wrath perk was not properly applying Truesight in certain PvP maps, Lost Sectors, and other activities. 
    • Jade Rabbit 
        • Reduced aim assist by 20. 
    • Lord of Wolves 
        • When Release the Wolves is active:  
            • Reduced ADS accuracy penalty 10x to 3x. 
            • Removed the previously existing 25% universal base damage buff. 
            • Added 40% additional PvE damage buff. 
            • Removed the 50% critical hit multiplier penalty. 
            • Fires full auto. 
    • No Time to Explain 
        • Reduced recoil direction stat from 90 to 73. 
        • Reduced aim assist stat from 45 to 40. 
    • Riskrunner 
        • Reduced damage resistance versus players when Arc Superconductor is active from 50% to 15%. 

Abilities 

    • Fixed an issue where some icons were displaying with the wrong background at Ikora. 
    • Fixed an issue with Burning Mail where the camera sometimes could detach while spinning at specific sensitivities. 
    • Fixed an issue where both Lightning Surge and Thunderclap abilities were not doing damage to Stasis crystals or Bleak Watchers. 
    • Fixed an issue where Gathering Storm, Lightning Surge, Thunderclap, and Jolt icons were not showing up in the kill feed. 
    • Fixed an issue where Combination Blow wouldn't deactivate when swapping subclasses. 
    • Fixed an issue where Void Overshield keyword flyout was shown when inspecting Whisper of Rime. 

Platforms and Systems 

    • Fixed an issue where players on PlayStation Network continued seeing the Lightfall pre-order upsell dialog after they had purchased the pre-order. Interacting with the dialog sent them to the store product page, which correctly showed Lightfall as already owned. 
    • Fixed an issue where the purchase confirmation toast did not appear on Xbox, Microsoft, or Sony platforms after purchasing the Season 18 Season Pass. 

General 

    • Fixed a photosensitivity issue where the Ketch turrets were flashing in the player's camera when targeted. 
    • Fixed an issue where new Hunter characters made on veteran accounts may have incorrect subclass access. 
    • Fixed an issue where the Deepsight platforms would block a portal in the Throneworld mission, The Ritual. 
 
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