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#Gaming

Edited by BannedCommando: 7/4/2014 11:23:57 AM
50

Why was Halo 3's motto "Finish the fight"?

The only thing you finished was Truth and other than that there's still problems withing the Halo universe or there's new problems that it opened up. [b]1:[/b] Even with Truth dead there will still be remnants of this huge empire out there which can lead into possible problems. Look at the Empire in Star Wars. Just because you kill the head guy of it doesn't mean what ever he created is gone. There were still head people of it that became war lords. For a real world example there's Hitler. When he killed himself the guy that was in charge of the U-Boats took over for him. [b]2:[/b] Correct me if I'm wrong, but weren't the Halo rings still on standby? So that there can lead into something. [b]3:[/b] With one of the Halo holograms one looks like it's infested by the flood. If that's the case then the Flood isn't done with. Above when I said possible problems with remnants they can come into play with this. They find this ring and land on it which results in the Flood tanking over their ships and leaving. [b]4:[/b] Another thing about the Flood is that they were found at a few places. In Halo CE and Halo 2 they were found on Halo rings, in Halo 3 there's a possible Flood infected ring and there's the Flood in Halo Wars. So there are other possible locations that the Flood can be at. [b]5:[/b] The Flood can simply build another Gravemind. In Halo CE they were building a Proto-Gravemind which is the start of a Gravemind. There's also that Halo graphic novel that shows one being made. So this is another problem the remnants can make. They land at some Forerunner Flood infested area and they get assimilated along with other biomass to make another Gravemind. [b]6:[/b] There's shield worlds out there that protects you from the Halo's so there could be Forerunner's still out there that can be a problem. [b]7:[/b] There's that Legendary ending that shows the Chief drifting towards Requiem which was unknown at the time. So that right there leaves a whole bunch of questions and possible problems which it did.

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  • It's "finish the fight", referring to the specific war currently going on with the Covenant and the specific Flood that broke loose on Delta Halo under the leadership of the Gravemind......the phrase is not "finish all possible fights ever and never have any conflict again". Just because "finish the fight" is the specific tagline used as the catchy marketing slogan and to grab attention does not mean that the whole entire series is considered over. Honestly, you're just being an idiot, not to mention over-thinking this. And all of your little points you raised. 1. You mean the huge empire that is at war with and focused on fighting itself? And which the more powerful side of is fully allied with the UNSC? In terms of Loyalist power structure, Truth was pretty much it. Tartarus was killed by the Arbiter at Delta Halo leaving the Brutes with no any overarching hierarchy for their own race except for on the individual clan level. Truth was the only one with any power to directly pose a threat to the UNSC, the majority of the Brutes who had fleets or even ships were part of Truth's battle group and forces. Any threat posed by the Covenant Loyalists is about as minimal as you can get. All their efforts were focused on fighting the Separatists or fighting amongst each other for whatever scraps or vestiges of power there were or they could get their hands on. Humans and the UNSC would be the least of their worries when they'd have to struggle for their own survival against the Separatists. The situation is really not at all comparable to the Galactic Empire in Star Wars. The Galactic Empire was far more unified amongst the many individuals than the Covenant ever was. Not to mention that the Empire didn't have most of its military, resources, infrastructure, and territory switch sides on them. Truth was the last credible threat to the UNSC and humanity, so yes, finishing him and whatever forces he had with him [i]does[/i] end the war with the Covenant and the direct threat they represent. 2. During that whole scene where the Arbiter executes Truth, Master Chief is shutting down the firing sequence. So no, the Halos are in no way ready to fire or anything of the sort. If anyone wanted to light a Halo Ring, they'd first have to find it and then get there, and then go through all of the hassle of finding the Control Room and then the Library, getting the Index and getting it back to the Control Room....only after all of that would they be able to fire any of them. Or try to get the Ark and try to fire everything from there. So no, the remaining Halos aren't on stand-by or ready to fire, or anything. 3. All pure speculation on your part which you have no real evidence or proof for. And for all you know, that's Delta Halo, which was quarantined by the Elites and blockaded so the Flood couldn't get out, as well as glassing the surface. There are no numbers or names or anything on the holograms (wherever they are >_> ...I honestly don't remember seeing any so I'm not sure what part of the game you're talking about) to indicate what Halo is what or whether we've seen them before. So for all we know it's Delta Halo after the Elites are done with it. And how would you even be able to tell if it was infested with Flood or not in the first place? O_o 4/5. Yes, there are. So what? There is nothing any of them can do, the only Flood that were a direct threat were the ones that got unleashed on Delta Halo, and all of them and the current Gravemind were completely wiped out at the Ark. Why does it matter if there are other places that [i]could[/i] (could, not [i]definitely[/i] do) contain Flood? How does the [i]possible[/i] existence of more or they [i]could[/i] make a Gravemind automatically mean the story isn't over or even [i]should[/i] be continued? There is [i]always[/i] something left over that [i]could[/i] pose another threat or cause a problem again or more to do or be done, no matter what the story is or what it's about. That is something that's never going to be fixed at all. If you're going to complain about there still being more Flood out there at the end of Halo 3 you might as well complain that there are still Orcs or other evil creatures around in Lord of the Rings after Sauron is destroyed, or that are still more Xenomorphs out there at the end of Alien.....there is always [i]something[/i], no matter what the story. 6. And how is this at all a problem? Until 343i decided to completely change the Forerunners and turn them into nothing but a bunch of selfish assholes that don't care about anyone or anything but their own power or if you follow/agree with that bullshit, then there is absolutely no problem whatsoever. Seriously, please explain (using [i][b][u]JUST[/u][/b][/i] what the fanbase knew when Halo 3 came out) how the possibility of Forerunners being still out there is at all a problem or some kind of threat. 7. And? Everything is done at that point, the specific storyline that the player has been going through up to that point is over. Why does it matter if the closing shot of the game is the wreckage of the [i]Forward Unto Dawn[/i] drifting toward a planet? It has nothing to do with "finishing the fight" because by that point everything is done, by the time the end credits roll you've "finished the fight", that whole storyline is done. The Legendary Planet is the [i]potential[/i] for a brand new story, a "new fight" as it were. It has no bearing on the rest of the events in Halo 3 and whether they are actually finished and concluded or not. And even then, it was never a guarantee that there would ever be another Halo game set after Halo 3 or that the story would continue beyond that point, it was only the [i]possibility[/i] for it to continue, which is not the same thing.

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