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Edited by UNKLECLETUS: 3/13/2014 11:10:18 PM
70

Titanfall Looking a Flop.

[b]Less than a month later, I log back into this post to in a way, eat my words. Respawn already has my $60, and I'm quite a few hours in, so already it's better than I first thought. A huge thing TF has going for it is that there really is nothing else out right now. That being said, my second run at this game has shown me TF is like a beautiful, high class lady of the night. Here's why. 1.) Great to look at 2.) A machine in the sack 3.) Doesn't inquire about your past 4.) Easily accessible 5.) Fun to play with 6.) Brings in the money 7.) One trick pony [/b]I logged on last night and made it to character level 2 before I lost interest. The maps are devoid of color and all look the same washed-out hue. The addition of AI bots keeps you from knowing if a character is a real threat or a mindless drone that's almost always a one shot kill. Movement speeds are imbalanced. I repeatedly got stuck on invisible ledges. Even if they polish this game up and iron out the kinks, it seems incredibly one-dimensional and I predict will be a gigantic flop. Feel free to call me a moron or genius.

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  • The most atrocious thing about titanfall and CoD is that the engine for both games are extremely mediocre, and the thing that pisses me off the most, is that these games sell a shit ton, the developers are acting as role models for a younger generation. If devs are to make games that are half-ass'd and are just flat "C" work it tells college students or high school students that its perfectly fine to not strive for the best of quality, to not strive for the upper bars of excellence as other games do, Because what? Because we (Respawn/Infinity Ward) make these games with lower conditions and sell just fine, so you don't have to worry about pioneering or being a leader. You can get by just fine with "C" work. This mentality is disgusting

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