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Destiny

Discuss all things Destiny.
Edited by Squizzlor: 11/25/2013 2:30:53 AM
16

Legacy Items (Player-concept): thoughts?

YES: this seems a great addition

113

NO: it is nonsensical

8

PREHAPS: with tweaks

35

UNDECIDED: I'm here to see the poll results

24

[i][u]Two personal notes on the POLL resaults:[/u] 1 vote Is I, [b]Squizzlors[/b] a [u]Vote[/u] under Undicided, I do not vote for or against myconcept[/i] (Sorry cant edit the POLL Sellection) [i]So any one who selected PERHAPS: please justify so with a respose of what tweaks you think nead to be made.[/i] [i]thank you[/i] [u][b][Summery of Concept][/b][/u] [i][u]know its allot of text ahead,[/u][/i] [b][u]LEGACY ITEMS[/u][/b][i][u]read for further Detail![/u][/i] [i]A players own Legendary weapon created by them and unique to them! [u]Customized, to fit the aperience that adheres to you[/u], an extention of yourself! They will be an Ode to your character and their adventures, perhaps even having unique trophy parts, and paint jobs to earn and sport upon them! [/i] _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [i]I first came up with this idea playing borderlands. While playing you find all these randomized guns, and then and again you stumble across one you really like in appearance - power whatever the case later levels of the game it becomes utterly useless.[/i] I'm sure any one who's played either borderlands 1/2 can relate to this situation. Now you may at This point be asking,[i] "what is your point?"[/i] And to that i answer, destiny too uses such a randomized weapon assembly! There will be guns you enjoy that will be outdated at some point it happens in all RPGs. However I have a solution an Idea I call [u]Legacy Items[/u]! [[b][u]Legacy Items][/u][/b] The concept is Each guardian is allowed one [i]Legacy Item[/i] to take one of any weapons heavy or light, in there invitory and make it a personal weapon that defines them. Maybe you like this weapon, for what it dose,the damage, or it just Looks neat? The player then can take this weapon and rename it to fit Them becoming a unique weapon! Then the player can put money into his new [i]legacy item[/i]. [u]-customization\upgrades[/u] Putting money into your [i]Legacy item[/i] will be posable through the regular weapons store in game, were you can take your gun and for a price swap out weapons parts from the randomized weapon parts to change its appearance to your liking! [i][b]Swap barrels, grips, stocks, bodies, sights, clips, and other accessories[/b], Maybe even add paint jobs/textures, possibly emblems? [/i]All this making it look as if it were a part Of you. Now the other part would be the ability to actually upgrade your gun. [i]Since the core of this weapon probably will be seen over and over again throughout the game changing possibly a little at higher levels. [/i] your gun will be upgraded along that core upping through the levels it varies to fit to the players current level, this of course shall come at a steeper price! Finally unsure how this would work but to make your gun more to your liking the ability at cost and probably special items acquired. [b]Adding new effects to your gun[/b] Such as changes in [i]bullet effects, elemental, ammo changes, etc! [/i] think of it as your lightsaber from [u] knights of the old republic [/u] adjusting your own to be unique by finding artifacts, just in this case far deeper [b][u]LIMITATIONS[/u][/b] -[i]Legacy Items[/i] can not be made from Unique (artifacts, Legendary, unique, special) weapons. -Limited to only one [i]Legacy Item[/i] per Character([i]however may sell/toss item allowing them to start over to creat a new one from perhaps a better canvas, Or Different weapon group! If sold old weapon price is set instead to how much you spent into the weapon, which you will recover a lesser percentage then what you put Into it[/i]) -Legacy Items cannot be, [u]dropped/Picked up by other players/traded[/u]. (Each one will be unique to its Guardian alone) Now for all of you who have read my idea, feel free to comment, give your own thoughts, add your own ideas[i] I hope [u]Bungie[/u] will perhaps see this post and concept. perhaps take it under consideration, for perhaps there next tittle.[/i] [u][b]Sorry cant edit the POLL Sellection) So any one who selected PERHAPS: please justify so with a respose of what tweaks you think nead to be made.[/b][/u] [i]thank you[/i]

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  • Edited by A IR C T I C 7: 11/25/2013 5:21:48 AM
    I like the idea, however, there is an alternative that I think justifies your means but with a more reasonable end. Instead of finding an already existing gun and personalizing it (because customizing weapons and armor is already supposed to carry a lot of depth), I think that once a Guardian reaches a certain quest line, they should be allowed to craft their own weapon-- from scratch; at a very expensive cost. For example, first you would complete the first part of the quest line which would enable you to select a barrel from a vast array of barrels. Then once you have purchased the barrel the quest line would allow you to move onto the second part which would open up the selection of the trigger mechanism. This would keep going until the weapon is finished; making it your personal weapon. The weapon would automatically start off at set weapon level for all players. This quest line should have depth and take a long time to complete. [b][u][i]Customizations[/i][/u][/b] -Barrel -Iron sights -Trigger -Firing Mechanism (Single shot, Burst fire, or Automatic/Continuous) -Type of bullets (Plasma, incendiary, laser beam, crystal shards, bullets) -Grip (Handle) -Trigger Guard -Shell of Gun -Stock -Attachments -Texture -Base Color -Any Acquired Weapon Skins -Skill Tree -Level of weapon (Each level will cost [b][i][u]Limitations[/u][/i][/b] -Can not be traded -Can not be dropped and instead can only be destroyed; with no reimbursement -Can be sold back to the master smith who gave the quest line with a 50% reimbursement (You better think really hard about making the decision to let it go) -Can only be leveled once per Guardian level up and it will come at a costly price (If a Guardian starts the quest line at level 70 and the quest is offered at level 60, the Guardian can catch up the weapon levels) -Only one Personal gun at any point in time

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