The only playable level is Delta Halo but even that one sucks compared to Halo: CE and Halo 3's levels.
Halo 2's levels are mostly dark and full of flood. And you have to play as the enemy 50% of the time which makes it even worse.
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[quote][b]Posted by:[/b] kosen13 To me, It felt like the ending to Halo Two was basically saying "To be continued"....Except fading to black without actually ever saying "To be continued".[/quote]It was. They had to do that because they didn't have the time to complete it. Absolutely everyone that knows the story of Halo 2's development knows for a fact that Halo 2/3's campaigns were originally meant to be one but due to time restraints they had to leave Halo 2 with a cliffhanger ending. You could even tell it was rushed. Halo 3's ending at least felt paced. The normal ending left the story at a point where it could easily pick back up again or just die off. It did bring some closure to the Covenant war and that specific conflict. The legendary ending however left you knowing there was definitely something on the horizon for Master Chief to face but it wasn't the same challenge as before. It was the end of one story then a teaser to another.