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originally posted in: Titans over powered in crucible...?
1/25/2015 5:55:10 PM
3
[quote]1 - Titans can have a max health stat in the game of around the 203-204 mark I believe ( this would be fine if the Titan wasn't as mobile as the Warlock and Hunter, but they are, so it's an issue).[/quote] Well, thats what everyone wanted to begin with. titan being a tank, warlock have fast regen and hunters are fast. titan can survive the hunter tripmine with like 1-2hp left but only if you use full armor. BUT -> if you go full armor you wont have much agility = you are slower than the other 2 classes. Or what exactly do you understand by mobility? want them to be 30% slower? also: the few extra hp are only noticeable in a few encounters like the tripmine or 2headshot + dot thorn combo. if you get attacked by tlw, suros or almost everythign else you wont even notice it. [quote]2 - as stated previously, Titans can run at the same speed as both Hunters and Warlocks in game.[/quote] hunters and warlocks can have full armor too... ^^'' [quote]3 - The shoulder charge... I shouldn't even have to mention that.[/quote] true. but in the end everyone carries fusion and shotgun, i have no clue how you die to this. (or at least so often that you need to talk about it. most people that use shoulder charge are at the 6. or 5. place anyway, unless they are some very good players) also hunters have the "backstab 1 hit kill" which also one hit kills when you hit another guy in the face. happens to me all the time. and warlocks have enough other cool perks such as having the purple balls which follow you everywhere, being able to carry another greande (ability perk, not exotic armor perk like titan) and the awesome fusion grenades. [quote]4 - Titans have the Greatest jump in the game, which along with the sprint for a 'bulky' class seems a bit, odd Imo.[/quote] depends. the jet-pack / lift sure is nice, but if you want to jump and shoot efficient the hunters jump is the best. warlock has the worst jump imo. but hunters and warlock have blink so... yeah. (also the titans catapult perk is broken / doesnt work correctly.) [quote]5 - Titans arguably have the best grenades in the game, especially when coupled with the double nades gained from the AT chest.[/quote] ehh... the flash bang grenade is great, but it has almost no range and is more of a pve grenade. lightning grenade is definitly the best the titan got. impulse or pulsegrenade or however its called is a joke. the first explosion deals about 120~ dmg. every other "pulse", "wave" or "explosion" deals 60~40dmg. you must be a real retard or already wounded to get killed by it. the magnetic grenade is crap. it has the ability to stick and destick the next moment. or it follows its target 1sec and then goes "meh." and just flies by. supressor grenade is actually pretty good, a bit limited range but the effect is awesome, depending if it works or not. sometimes it cancels radiance and bladedancer / gunslinger status and sometimes it doesnt. [quote]6 - The perk which allows you to run with a shield in front of you 'juggernaut' is really dirty, you're basically unbeatable if you run it with a shotgun.[/quote] never used it but... shoot him from the side, or shoot his feet?^^ the shield doesnt block much dmg and after he stops you can blast him off into eternity too. [quote]7 - "The fist of panic" I understand all supers are supposed to be powerful, but if I double jump in the air and are still in the hit range of it, it's a little ridiculous.[/quote] i understand all this arguing about hulk smash being a ground pound but... nova bomb works exactly the same, it just can be thrown and has a greater range. if everyone could just double jump out of the fist of panic it would be even worse than it is now. (note; im more talking about getting 2-3 kills, not wasting it by panic kill 1 guy. reaching 2 or 3 guys and kill them with the fist can be more difficult than you think, if you need to run trough 2 fusions and a suros.) in the end... i feel honored that we finally talk about us titans after all the "WARLOCK OP PLZ NERF" and "HUNTER SO FLASHY PLS NERF" bitching, but the only valid point you made is shoulder charge... and a shotty or AR is a simple counter of that. all classes have their up and downs but they have 1 in common; everyone has cheap abilities.
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