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#feedback

Edited by Kovathos: 1/11/2015 3:07:25 AM
0

Many ideas that could make destiny simply amazing

Make it a game similar to neocon and tabula rasa in the sense of large interconnected worlds with possibly dozens of guardians fighting all around you. Tabula rasa is the best example of how the pve experience COULD of been amazing if translated into destiny. Even if you can't have large numbers of guardians truly together in one world and not separated like we technically are. Also to add more engaging missions and strikes. The same rince repeat go here deploy dinklebot kill bullet sponge with almost no variation gets old. Where's the epic music? The intense moments? Firefights in the background, aircraft and spaceships fighting over head escorting civilians, trains, vehicles, etc... Having ai teammates, chasing fallen drop ships or hive and shooting it down, infiltrating their ships stealing data or something else and then leaving before it blows up or something watching hive or fallen or cabal ships duking it out. Seeing more enemy vehicles like say a fallen walker that actually moves, or cars, apcs, helicopters or vtols, etc... Or attacking enemy encampments, sneaking through a forest? Attacking artillery or anti air emplacements, etc... More engaging boss fights and for the love of god different kinds of bosses! More varried enemy types. Something in me sees the potential for canine type units for all factions. Or large bipedal units of some kind. I'm sure there could of been many more. Why aren't there automated defence systems like turrets or laser traps? Why can't there be more types of modes like a horde mode? Like mass effect 3? Or at least other pve events that appear every so often that people can undertake? Hell you can even include a score system and see who can score highest in horde mode or adding time attacks, etc... We also could use more storage space and the option to access our gear from our ship which makes sense considering we fly to missions in it. Just so much possible potential!

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