So playing Destiny Beta, I was creamed by the enemies and it was very reassuring to see them use cover fire and surround me. But whenever I walked up on a group, or I came up behind them, they seemed the be literally apart of the landscape; they just kind of stood there waiting for someone to walk right friggin in front if them. Maybe Destiny could put in some patrolling mechanics for enemies so they don't seem so bland at first. Don't get me wrong, playing some levels on hard was aggravating, but just maybe at some life to them? Even have them chilling around a campfire (if that's what aliens do) playing some weird alien game or have some of the lower level fallen be skittish if their comrades die. Even when I was scoped in down my sniper in the open world, a group of fallen would just be zoning out, you could easily have a enemy look out with a pair of funky binoculars scouting around. Please fix!
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Edited by Tok Ra Jolenar: 1/9/2015 11:11:22 AMThe modifiers in the strikes and raids amp up the aggressive nature of the game play. You'll find yourself getting swarmed and then sniped if you're now fast enough to clear them out even at distance.