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12/29/2014 3:22:16 AM
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While I agree hunters can appear a little lackluster in pve, any real changes would just tip the balance in pvp. As well my hunter is my favorite to raid on, it really isn't a huge deal. The biggest difference and pain people feel playing a hunter in pve is the survivability, which is all player based. There is no oh shit button or oops I died on the hunter. It's a very viable class.
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  • Odd that I die less on my hunter than on my other two I love hunter but I would change a few things, I'd move chains of woe to bladedancer, and I'd want the knucklehead radar to have radar up on all weapons not just primary I'd like to see the arc grenade get a boost from the subclass like the lucky raspberry gives, and change lucky raspberry to grant an extra grenade in pve for a miss when the enemy duck and it firs over their heads Ie you throw a raspberry you get a second chance to grenade again Other than that I love my hunter

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  • Yeah, PvE is the problem. They could certainly change some things up to make them more viable for both.

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