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#feedback

12/28/2014 2:53:47 AM
40

Gaming Has Changed

I see a lot of people complaining all over this forum and honestly for dumb stuff. From the game being too grind like for materials and gear to getting glimmer for breaking down ships, everyone complains about everything. If you bring up your problem with the game in a forum, guaranteed it had been said else where. I remember playing games where developers couldn't send out updates or patches. Games like the ones from the Kingdom Hearts series or the Mario Brothers franchise. Back then, if there was a problem/glitch or a difficult part of the game, you would have to shut up and grind past it. You would have to work hard to get what you wanted. I even remember a time where there was no game saves for some consoles or select games! So if you wanted to keep something, you would have to leave your console on or have someone lend you a memory card until you could finally save the damn thing. Imagine trying to do this with Destiny's constant disconnections. It would be a nightmare and make this game even more repetitive! Now a days, companies spoon feed gamers with dumbed down simplistic content. This had led the community to think that everything has to be handed to them. That they deserve everything just because they bought the game. It also discouraged players from playing complex games that require time and effort because gamers now want instant gratification for [b][i][u]everything[/u][/i][/b] rather than working for it. This is only proven by how major games, COD and Destiny, have recycled and repetitive content. It's easy, people get it, and it sells well. I'm disappointed in what the gaming community has become. Stop complaining. Destiny is way better now than it was on release date. Count your blessings, shut up and just have fun with your friends.

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  • I remember when gaming developers sold you a whole game instead of selling you half a game and the rest via DLC.

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    • Necrobump

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    • I agree on the community part, but there is one point I would like to make. Now since companies are able to change their games with updates and patches easily, they are no longer putting the same effort they usually did before the game was released. Most games back then had more quality.

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      • Edited by magburner: 12/28/2014 10:41:23 AM
        I have been playing games for 34 years, and I have always said that instant respawn destroyed gaming. Games used to require skill to complete. It was an achievement to finish a game on a single life, not because the game was easy, but because the game was hard. Checkpoints never existed when I was a child. you had three lives. if you died, you started the life again at the start of the level, if you lost the three lives, the game was over. This is was what gaming used to be, this is what gaming should be. Instead we have instant respawn, and an auto entitlement generation that refuse to learn anything new, or challenge themselves, and expect everything a game has to offer, just because they bought it.

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        • Edited by Mango Smasher: 12/29/2014 2:00:02 PM
          I agree with much of what you're saying, but at the end of the day- games should be fun, so some of the [i]"suck it up and grind"[/i] mentality confuses me. I'm [i]paying to play[/i], so that I ca relax and have fun [i]after[/i] my work day is over. If it feels too grindy, I'll leave. Why is this wrong? By the way this is coming from a gamer in his 30s, for what that's worth. I remember fondly he old days of Super Mario Bros. Edit: The way in which a lot of forum users [i]provide feedback[/i] makes them seem like spoiled children. Maybe that's the main point of your post?

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          • Yeah I mean ok...but think about this. If you owned a game dev company, would you make people run around in a small circle collecting materials for HOURS in order to upgrade stuff and things? Or, would you put out weapons like No Land Beyond... Or wouldn't you pretest things like: the VOG, Crota's End, the game itself...? I honestly don't think they do. How could they? As gamers we are driven to find ways of playing that work. And it seems like when we do, bungie says 'umm we didn't see that one coming. You can't do that. Here's an update to make your life harder.' I'd be perfectly happy playing it the way the devs want, but they need to play their own shit first... In ending...I play this game all the time. Not complaining, just saying.

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          • You seem to forget that back then, developers spent money on a QA team. Currently, bungie and everyone else uses us as their free QA team. So all the problems we deal with now we're non existent back then. You are comparing apples and cheeseburgers. Not even close. So stop defending bungie. People like you are why games are the way they are today.... You sheep.

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          • Although I agree with some of your points, Destiny was supposed to be a game that was more than just grinding. That's how it was advertised and hyped, that's how the developers made it out to be, that's how it should've been. But I feel I've gotten my $60 out of it. I'm actually starting to enjoy the frustrating grind. Gives me something to keep my mind occupied in down time

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          • I remember back in my day.... *falls asleep mid sentence*

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          • Some good points raised, same goes for movies and other media; simplistic and spoonfed. Not to say there isn't some gems out there tho

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          • Snes games were only $20 then also. Major difference between games and hardware. They have technology today to fix games and it is well within our rights to make complaints about games. If you don't like the complaints you could always skip and not read what they say. Abd games back in the day had a whole lot more levels "cobtent" to them. You could take a few months to beat Super Mario. Destiny all of 2 days I believe it is somewhere around 18hrs of story mode. Huge difference

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            • Thank you. From the words of an old school gamer.

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            • Gaming has changed,but I think it's getting worse rather than better.

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            • I remember if you didn't move fast enough the screen would push you off an edge. The struggle was real.

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            • Edited by zergjoke: 12/29/2014 2:18:37 AM
              Just because its better now(which honestly i could argue its becoming worse from launch) doesnt mean its not a shit game anymore. Theres a vast huge diffrence between wanting instant gratification, and complainging about the shitty design thats plaguing this game(which is pretty blanatly obvious for anyone who plays alot of mmos, been playing them since they were known as muds). Which can be fixed now because they have these things called patches and internet unlike on consoles a decade ago. Gaming has changed to where people(who generally have a brain dead fanatical loyalty to a company or brand) now accept destiny, a half assed incomplete game with shit design, as a good game, and that anyone complaining is a cod player who should shut up and count our blessing because back in the less advanced era(which i do remember well) didnt have even half the shit this game did. which that in its self is a stupid idea, so yeah, apparently because the 80 lacked a save feature, we shouldnt complain about things that can be improved. a decade ago, everyone who actually plays games like KH and knew about a what a good game is, would throw it(destiny) into the rest of the 80% of shit titles released back then that plagued the market. Accessibility, wider appeal, ruined gaming, because now we have the same people that would be making fun of us for our hobby playing it, and enabling devs to keep doing this shit, of course gamers also help, seeing as they keep buying ea shit and such.

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            • I was just thinking about the instant gratification subject. I have a son who is 13 and basically quit playing Destiny due to it's repetitive nature and the grind process involved. My son has been diagnosed with impulse control disorder ( the I want everything easy and right now) particularly when it comes to video games. I started on the NES and Mario Bros. Back then the gaming industry not only was trying to recover from a major collapse but they also didn't have the internet as a crutch. Today a lot of gamers and gaming companies are just plain lazy.

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              • Gaming has changed? Obviously you haven't played Shadow of Mordor, GTA5, Dragon Age, etc. etc.

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                • So true... destiny is severely dumbed down so a 10 year old can play it. I would personally like it to be more conplex

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                  • The thing is their weren't -blam!- ups where developers would have to patch the game, because they released a FINISHED game. You idiots don't realize that. Developers now are nothing but lazy and all you dumb ass gamers that keep defending this shit are the reason why the amount quality games will be slim to none. Idiots

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                    • I almost totally agree and understand what you mean about the earlier days of gaming and earning, also that where one of the key things that makes a game complete (rather than selling a 50% finished product and add the rest later) On the other hand, i do believe that destiny didnt lived up to its promises, and that the so called grinding has been set to an overkill level, instead of just grinding. Well spoken! Bump

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                      • Dude, Zelda games for SNES! Or the 64. Those games were delivered to you prefect. Now and days games are rushed to give to us because people bitch when a developer pushes a release date. The newest dragon age was pushed back like three times because they said it wasn't ready yet. Was it frustrating, sure but then I thought about it and said to myself that I'd rather wait for a same near perfect game right out of the box then get a half assed game with 1700 patches. I'd been waiting for destiny since the announcement of it. Had money put down on it at game stop the day after but I would have gladly waited another year if it meant I got a game with a good story line to it, and damn near perfect balancing of everything. Instead they rushed the game and gave me an absolute shit story, only 20 hours worth of content (in vanilla) and so many things wrong mechanically that there was a patch not two weeks after launch. But this has become gaming, we the consumers will buy the DLCs to finish the story and the companies know that so that's why they deliver half ass games now and days.

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                        • Each generation seems and is spoiled compared to the last. I'm with ya though. First game I played was duck hunt. Then super Mario brothers. That's why I love destiny. I can look back and say" man this game is beautiful in comparison."

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                          • Thats because the games were finished you git. I am sure you are one of the mayn complaining about other people complaining about this game. I paid for a game that should have cost 40 bucks instead of 60 bucks. I could have used it for gas put it away towards savings. But I didnt because I believed they had made an awesome game. But they did not, because of false advertising and lies. At first I defended it. But now, I am just -blam!-ing annoyed with this game. I want to enjoy a game. Not be bored with it. Not waste my money on a game that can shit bricks.

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                          • Well said

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                          • Edited by Woupsea: 12/28/2014 10:23:16 PM
                            No time to reminisce mate, too much else to do. I find the gaming community to be less annoying when you ignore them.

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                          • Two words......Ninja Gaiden

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