JavaScript is required to use Bungie.net

#Bungie

Edited by Energyking: 12/11/2015 4:53:08 PM
202

Exotic Weapon Ideas

Hi Community and Hopefully Bungie, Here's a thread made to post your ideas for exotic weapons. Here's mine: Brewing Storm - exotic arc Handcannon It would basically have the shape of Fatebringer but the color scheme and lighting bolts like Thunderlord "Winds can be stilled, oceans can be calmed, but none can stop the storm with in!" [spoiler]For the stats below, 1 is the lowest and 10 is the highest[/spoiler] Magazine: 4 Rate of Fire: 3 Impact: 9 Range: 5 Stability: 6 Reload: 8 Upgrade tree: Row 1: Arc Fan fire (maybe, probably not) Row 2: Soft Ballistics Linear Comp Accurate Ballistics Row 3: Third eye Row 4: Send it Field scout (increases mag from 4-10) Perfect balance Row 5: (unique buff) Brewing Storm: Precision kills cause enemies to leave behind a storm cloud, causing 3 lighting bolts to shoot out a nearby enemies. Then of course, the bs damage upgrades that you put in where needed Reason for such a low mag is because it has "lightning speed" reloads. [spoiler]Tell me what you guys think! Sounds better than Fatebringer huh?[/spoiler] Edit: I changed mag size (7 to 10 w/ field scout) Edit: Someone nechrobumped this Edit: At this point i would just love a fatebringer again y bungie y!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • the Black Decay hand canon desc: at first death red and rageful but after decay it is black and unrelenting does void damage clip size: 6 fire rate : same as thorn Impact : high reload: moderate accuracy:perfect first upgrade : enemies are pulled down by the void; enemies are slowed down second upgrade: marked by the void : enemies hit become marked and are seen by all-both teams-through walls third upgrade: touch of decay ; melee does void damage over time perfect way to use this is to shoot the enemy and melee them as soon as possible if outnumbered shoot both enemies and and run and wait for teammates if in rumble shoot twice and melee

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by DestinedGamerYT: 6/18/2015 3:59:08 AM
    Name- Khepri's Venom Weapon Type- Hand Cannon Weapon Damage- Kinetic Weapon Rarity- Exotic Where to find- Loot/Bounty Bounty?- Yes, Scarab's Rebirth Light [Pointing to the ancient God, Khepri] Quote- "The Scarab can sting, and with a sting comes venom. Venom goes a long way in its journey to kill its victim." [Stats go from 1-10, this rule doesn't apply to damage] Damage- 365 Impact- 7 Range- 6 Stability- 7 Reload- 5 Magazine Size- 12 Column 1 •CQB Ballistics •Accurized Ballistics •Field Choke Column 2 •Khepri's Sting- This weapon has a 5% damage boost, if equipped with Khepri's Sting, exotic Gauntlets, a 10% damage boost is given to the user. Column 3 •Crowd Control •Return to Sender •Hidden Hand Column 4 Khepri's Venom- Much like "Mark of the Devourer", the weapon does the same as Thorn, but with a twist. An enemy hit by this Venom is marked and can be seen by other FireTeam members. [Other friendly Hunters if it is crucible.] Melee from hunters do X2 damage, and give the player Orbs based on how many friendly guardians the marked enemy kills. [Hope I did this right. With the upgrades I mean. Is it too overpowered? Opinions? I think I did the upgrades wrong. Like the spots and everything for column 1 and 3, and what's in them.]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • *coughs* Arc Rocketlauncher

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • A auto rifle that doesn't suck.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • Gravity Distorter--Shotgun "The Fallen were found floating in the ketch. Turns out they were dead" Perks: Shot Package Field Scout Custom Optic Hammer Forged Exotic Perk-- Anti-Gravity~ when held, the user's jump causes them to jump 1 and 1/2 normal jump height. Agility +4.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • Idea Exotic pulse rifle: The Prodigy Look: kinda like an m16 Description: They used to use ones like this in the golden age - Lord Shaxx Stats Rate of fire:low Impact: high Range: low/med Stability: high Reload: low Solar damage Tier 1: there only is a rail sight nothing else Tier 2 outlaw Tier 3 extended mag, send it , snapshot Exotic perk: The Golden age: the last shot in a burst leaves a burn ( solar burn not poison) Other tiers damage upgrade

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          4 Replies
          • Edited by FEB777: 6/18/2015 1:30:52 PM
            The Rage (scout rifle) -a Smart man aimes his anger, i am Aiming it at you- unknown warlock Damadge: low (lower than mida) (pve damadge buff of 50-100%) Firerate: very high (base) Range: Medium Stability: very high Reload: low (Slow) (very Slow) Mag size: 8 or 10 (without Field scout) 18 or 22 (with Field scout because 27 might be to op) Aim assist: high (handcanon like) First colum: agressive balistik, soft balistik,linear compensator First perk: crowd Control Second colum: send it, flared magwell, Field scout Second perk: fires on a hair trigger as fast as you can pull the trigger. Missed shots have a moderate Chance of being returned to the Magazine(better mulligan[super good advice like]) Hidden perk shots have a Chance to chain between enemys It Be made of Wood and Steel (walnut and Carbon Steel Black finish) Iron sights only, Kind of m1 grand like just with a mag on the bottom instead of the top, the iron sights Would Be clear Kind of bi Land beond ish just minus the Huge square and it's got a red dot efect. So a ww1 and 2 ish Carbine sight. It has etchings in the barrel (saying how many victims it has had) and the warlock sign on the stock

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Deadman's Hand (exotic hand cannon) [i][/i]A deadman can't speak, but he'll drag you down with him. Column 1: same as hawk moons Column 2: crowd control Middle Column: send it, high caliber rounds, flared maxwell. Exotic perk: for every bullet hit, gain an additional 5% damage boost.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • Arc rocket launcher Tracking When rocket hits an enemy an electric pulse is sent through them causing damage plus leaves after shock in the surrounding blast radius

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Event Horizon (pulse rifle similar to red death or messenger) Description: This weapon only has one wish, bring its enemies to their inevitable death. Exotic perk: 3 random burst in a magazine deal 33% more damage. ( magazine size of 24) Appearance: a design similar to the stranger's rifle. But it is a dark black and has glowing lines going along the weapon's design. These lines glow in different colors like red, orange, purple etc.(basically like it is from tron but the lines change color)

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • 1
              NOPE too much effort

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Edited by Mustachedude243: 6/17/2015 8:01:09 PM
              Deez NutZ "Some Came in the Mail Today" Gives you an extra +5 Strenth for Titans Vex Sniper

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            • Boom Boom Battlehelm Titan Helmet "Boom." Gives firefly and explosive rounds to all primary weapons.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              4 Replies
              • Sidearm Oath of Silence "Why kill from a distance when you you could watch the life leave the eyes of your prey" Similar to a glock with a a bit of a hard light design Stats compared to vestian dynasty 20 mag 130 reserve (150 total ammo) Impact doubled Range slightly increased Reduced stability, rate of fire and reload Perks: Ark damage Sights: Flipsight L2. - (a rectangle sight that flips up when drawn.) enhanced recoil control Holographic Sight - (pretty much the strangers rifle sight.) increased range and handling. Slightly reduced impact. Perks: 1. Kneepads 2. Speed Reload Single point sling Braced Frame Exotic Perk - Assassin: increases melee speed and handling after melee. Enemies are less likely to notice your shots (animation: knife/charged fist/pulsating palm(?) under/next to gun and your gun stays up while using melee)

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • The make it rain. An exotic rocket launcher Mag size:1 It 2h3n u fire it, it will splinter of into 4 smaller rockets and the track the enemy. Kind of like the beginning scene in iron man the first one

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Destructive Ending "That only happens in movies!" Perks row 1: Aggressive Launch, Linear Compensator, Countermass Perks row 2: Tracking Perks row 3: Heavy Payload, Fitted Stock, Single Point Sling Special Perk: Destructive Ending: If 2 or more enemies are inside the blast radius; the blast radius will increase dramatically and generate cluster bombs. Magazine: 2 Rate of fire: 10/100 Blast Radius: 78/100 Velocity: 70/100 Stability: 16/100 Reload: 28/100 This weapon causes Arc Damage

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                1 Reply
                • The Skyward Bow (The Heavens Await) Exotic Scout Rifle Rate Of Fire:37 Impact:48 Range:45 Stability:55 Magazine:10 This weapon deals Arc damage 1: *Smooth Ballistics *CQB Ballistics *Aggressive Ballistics 2: Outlaw 3: *Explosive Rounds *Fitted Stock *Hammer Forged 4: Heaven's Wrath: The First Shot in this weapons round causes target to combust and cause an arc bolt reaction. Precision shots cause targets to explode.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  3 Replies
                  • The Finisher "Because all things come to an end." Exotic hand cannon Has a heart beat effect that has red pulse going down both sides the lower the bullets in your mag the the faster the pulse gets when depleted the pulse cuts out. Mag size: 10

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    1 Reply
                    • [b]The Kindling[/b] Exotic Machine Gun [i]It takes one spark to burn the world[/i] Rate of Fire: 100 Impact: 25 Range: 45 Stability: 50 Magazine: 75 Solar Damage Perk 1: Return to Sender, kills grant ammo directly to the magazine Perk 2 Tree: Lightweight, Perfect Balance, Explosive Rounds Perk 3: The Spark - Rounds fired deal area of effect damage and have a chance to ignite enemies. What do you guys think?

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      2 Replies
                      • GodFinger: exotic solar sniper "No mortal has ever played god" It would be a Barrett 50.cal sniper with the clouds and sun Magazine: 5 Rate of Fire: 15 Impact: 25 Range: 88 Stability: 71 Reload: 45 Upgrade tree: Row 1: Solar Primary care Row 2: Soft Ballistics CQB Ballistics Field Choke Row 3: Third eye Row 4: Fitted stock Field scout (increases from 5 to7) Custom optics Row 5: GodFinger: Precision kills cause enemies to leave a solar flare and cause a burn DoT

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        1 Reply
                        • Sniper rifle: bread and butter 'When fired shoots 2 bullets insted of 1' Impact 7 Range 10 Reload 4 Stability 3 Fire Rate 2 Magazine 6 Not sure on perks

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          3 Replies
                          • Exotic arch rocket Zeus bolt " let the power of Zeus smite thy foe" Max velocity and blast radius 3 in the tube Flared mag well Exotic perk Zeus might Shells fired from this rocket will explode near targets(proxi) in a radius of arch that's chains( arc bolt grenade) What do you think?

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Trickshot Pulse rifle Icarus Perfect balance or Hip fire or Smallbore The one and only - in the air precision deals bonus damage, while sliding kills refill the mag

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • White Chalk AR Fusion Hand cannon "Draw the line" Perks Hidden hand Send it or Perfect balance or luck in the chamber Fusion Rounds- shots have a 30% chance to blind targets.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          • Edited by St Thiccolas II: 6/27/2015 9:06:53 PM
                            Exotic hand cannon BURN BABY BURN Burn in hell with me Magazine 6 Rate of fire 40 Impact 80 Stability 70 Reload 60 Same perks as fatebringer except unique perk pyromacer each person killed passes flames to the closest enemy

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            1 Reply
                            • Sharp Theory : Exotic Solar Hand Cannon Ouch wonder if... Row 1 Solar Light Arms(new perk: allows +3 Character Agility) Row 2 Linear Compensator Soft Ballistics Smart Drift Control ROW 3 FireFly ROW 4 Perfect Balance Field Scout Armor Piercing Rounds ROW 5(unique perk) Sharp Theory: If you hit two precision shots with this gun? Then next 3 shots will shoot out three thorns with the shot. Damage Uphrades

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            3 4 5 6 7 8 9
                            You are not allowed to view this content.
                            ;
                            preload icon
                            preload icon
                            preload icon