Every boss fight in Kingdom hearts dream drop distance 3DS...
Let me explain
Each boss has a specific way to be defeated. It might take you a while to figure it out but when you do, you can easily kill a boss.
That's what I want to say, in reality, if you are still figuring out how to defeat the bosses they will keep hitting you with everything and JUST WHEN YOUR ABOUT TO KILL THE BOSS IN A BLITZ OF PURE LUCK. AFTER HOURS OF TRYING AND DYING YOU SEE SOMETHING THAT BURNS INTO THE VERY DEPTHS OF YOUR SKULL. HORRIFYING YOU TO YOUR VERY BONE.
A simple 30 second clock. Counting down. You frantically try to attack the now running away or shielded boss, the boss now purposely evading you. "HE HAS 1 HP YOU CAN DO THIS" you think. Then the clock hits 0.
And when it does, the game instantly kills your character and swaps him to the second character riku....
And if you swap back, you will have to fight that boss all over again. And it's a never ending cycle of frustration and agony. All so you can do it again and again. Until you will learn the meaning of handheld trial and error...
If you couldn't tell I just tried to play again....that Dino boss is pissing me off now...
English
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xD i'm running it on Proud mode for my first experience. Would've done critical, but thats not an option for a first playthrough apparently. Almost quit the game at the boss run segment back at traverse town.
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Wait till you get to the notre dame universe. Let's just say, that boss is OP and not even nerfs would take him down. Bring cura. And fire, freeze, you know that magic stuff. And forget me nots so you don't switch mid battle
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The boss run was where you had to beat hockomonkey, wargoyle, and the crab thing, all in a row without dying.
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Holy shit...yeah I think that might be impossibru...I must have never noticed it... Also yeah that's the name, wargoyle. Boss is too OP...
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Especially in a tiny area