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11/21/2014 8:35:00 PM
3
I agree to the point I am tried of kids with no understanding ruining the game. the other day ran 5 in my IB group and always some 6th random would take the 3rd and flip the spawns normally against a full team. Thus causing us to lose a close match AGAIN. If you dont know what your doing about which maps you want which obj then follow someone who does
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  • Is it really that hard for the five of you to realize the other team is taking your flag, turn yourselves around, and not get killed? I hear people use this excuse all the time, but I've never actually had it happen to me and don't understand why it is so hard to turn around....it even tells you when they are taking your flag, you should be prepared.

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  • My thoughts exactly, if the queue of "We've lost <zone name here>" and the red blips on your radar aren't enough for you, then you probably should lose. You don't need tactics in this game, it's designed to be run-and-gun, you know where the enemies are at all times.

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  • Capping 3 flags isn't necessary & it causes chaos on the map. If you keep a team stuck with one flag & don't rush their spawn point, then they're limited in the routes they can take to attack. Usually people split up so picking off one or two people is cake. Strategically, it's much smarter & more efficient to cap Bravo & the flag closest to it & defend.

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