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Destiny

Discuss all things Destiny.
10/11/2014 6:44:00 PM
22

pvp - what do you class as skill ability tactics gaming ?

I see so many sad fanboys trying hard to defend the game but forget the short story or excuse of dlc forget it all just pvp talk So 1st thing when playing pvp what do you call skill gaming ability tactics thought playing ??? Is it fair to give better armor and upgrades on an online mode with stats on a pvp game is it fair that because 1 gamer can spend5 hours a day on a game and others have a family or kids or other jobs and can only play say 2 hours and earn half as much and half the rewards that then effect the game play on iron banner [yes its broke for now but in future lol] for your thoughts [forget the broken game just not with unbalanced guns and 1 hit shotguns] [b]Destiny[/b] - full time radar warning you of any and all players within 50mtrs at all times that cant be counterd - extra health - unlimited health regen - shields - unlimted shield regen - heavy weapons hitting twice as hard yet the stats of the gun are the same as primary ? - special power ups that you get no mater what - no set repawn times - team mates dont cause damage or kill you with anything so no consequences - double or triple jumps - on screen warings of the enemy taking points in control - in game voice warning of enemy players taking points in control - no set rewards for engrams after wins or losses [b]Cod [/b] hardcore [forget crap cheating perks just the basic game mode] - less health than destiny - no health regen - no shields - no full time radar - radar needs to be earned only if a player picks its as a reward so not 100% 0f every getting a radar - radar does not show players if you have ghost on so still no help - no double or triple jump away from bullets or explosions - no on screen or in game voice warnings for game modes lossing points - respawn times - S&D 1 death puts you out the round - less bullets to get the kill - headshots are headshots ok cue the fanboys and lets see what you lots see me i think its a no skill no brains game to play any game mode in pvp with a radar and all games should remove it it takes no skill to look up and see all the players all the time and use no thought or skill to move around a map and outsmart the enemy, an health regen is a terrible idea for pvp game modes when online and not in normal game mode

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  • Lets take a look at some things. Destiny (a game created by Bungie who has roots in a very popular FPS called Halo) - full time radar warning you of any and all players within 50mtrs at all times that cant be counterd - Came from Halo - extra health - Everyone has the same amount. Don't know where the extra part is. - unlimited health regen - that's in CoD, too - shields - Came from Halo - unlimted shield regen - Came from Halo - heavy weapons hitting twice as hard yet the stats of the gun are the same as primary? - It's a heavy weapon not a primary. - special power ups that you get no mater what - I assume you're talking about the supers here? - no set repawn times - no idea what you're talking about with this. There are very obvious respawn timers that are the same for everyone. - team mates dont cause damage or kill you with anything so no consequences - Are you planning on Tk'ing? - double or triple jumps - I guess you haven't seen any AW footage yet - on screen warings of the enemy taking points in control - this is in CoD - in game voice warning of enemy players taking points in control - This is in CoD - no set rewards for engrams after wins or losses - RNG man. RNG. Cod hardcore [forget crap cheating perks just the basic game mode] - CoD basic game mode is core. Not hardcore. Core is what the majority plays - less health than destiny - no shit. It's hardcore. - no health regen - see above - no shields - different game - no full time radar - different game - radar needs to be earned only if a player picks its as a reward so not 100% 0f every getting a radar - different game - radar does not show players if you have ghost on so still no help - ghost was a shit perk and you should have been using something else especially in hardcore where there is no radar. - no double or triple jump away from bullets or explosions - Seriously, check out some AW footage - no on screen or in game voice warnings for game modes lossing points - bullshit. That's stuff is there - respawn times - In hardcore only. In core, its an instant respawn. - S&D 1 death puts you out the round - Different game - less bullets to get the kill - in hardcore. In core, that's a different story - headshots are headshots - A headshot in CoD isn't a guaranteed kill either. It's increased damage just like it is in any other FPS. [quote]ok cue the fanboys and lets see what you lots see[/quote] You can't post something with the content that you have in your thread and then write something like this at the end. You're an obvious CoD fanboy. All of this being said, I wouldn't mind seeing a SWAT similar playlist in Destiny.

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