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9/17/2014 3:10:38 AM
91

Material Gathering: How Can We Ease the Grind?

This is a great idea!

387

This is an awful idea and you should be ashamed.

67

I have my own idea! (Post it below, plox.)

39

Lately, I've been collecting tons and tons of Legendary gear, which is pretty awesome. However, I apparently need to collect hundreds upon hundreds of Helium Filaments just to get them upgraded. That's not awesome. Now, the problem here isn't the fact that you need these resources in order to upgrade your gear. The REAL problem is that Helium Filaments are super-hard to find. Not only are their in-game models very small and difficult to see in general, but they're almost virtually invisible when compared to resources like Spirit Bloom, which GLOWS. Now, as long as we're talking about Helium, we might as well talk about all of the game's gatherable resources in general. It's cool that you can collect these elements from hidden chests if you're having trouble finding them in the wild, but that really isn't enough. I have less than 15 Helium in my inventory and I can count all the Relic Iron that I have on one freaking hand. Keep in mind, I'm GOING OUT OF MY WAY just to find these materials and this is all that I've found after hours of gametime. It's simple; they're too hard to find and they don't spawn often enough in the open world. Now, there's actually a simple fix for this issue. It may sound kinda crazy to some, but just hear it out. You know how enemies have a small chance to drop weapons, armor, engrams, and consumable inventory items when they die? Well, why not make it so they also drop gatherable resources like Spinmetal and Spirit Bloom from time to time? I don't believe that I'm asking for much; just a method of resource gathering that can be accomplished just by going through the story/strikes, while at the same time gathering what you need from the open world. I mean, am I honestly asking for something absolutely insane and unreasonable? I don't think so, but nevertheless, I want to hear other people's opinions, which is precisely why I'm turning to the forums here. Feel free to throw me suggestions, criticisms or just random thoughts. Let's get some real discussion going on about this.

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  • Edited by samwenchester: 11/8/2014 1:16:38 PM
    Yea the routs we have found for all the materials round in round in a certain area farming on average 5 chests per spawn and 7 or 8 material growths just in one area. Also keep in mind once u open a chest it respawn on a 30 sec timer somewhere else in that same area. Pretty easy. Just Google farming methods. Easy peasy. Even better Is whe u have bounty on like precision kills 100 kills without dying or Melee kills. Imo. But if it were to be that way in the future it would be a bad idea to have the majors and ultra drop material instead of so many consumables. I have so many of this wax idol and others it ridiculous. But yea I'd say the yellow bars could drop mats. Not regular enemies though.

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