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Edited by Leogan: 11/5/2014 3:05:59 AM
51

Atheon Teleport Glitch Just Ended Clan Flawless Raider Run

Hello, I've picked the 'Help' section because it seems to be the closest thing to a bug reporting forum there is, as far as I can figure. I just want to present clear evidence of the Atheon teleport glitch my clan and I encountered tonight, impress upon the architects of the game how this really was an extra frustrating context for it to happen in, and humbly request that this issue be given serious, serious priority. The YT video is from our Fireteam Leader, DevilDogDolittle. I also have screenshots from my perspective, immediately before the timestream, and immediately after, showing that [b]Atheon only sent one Guardian through[/b] (only Rashanzan). Link: http://imgur.com/a/82I4t This ended our No Death run, attempting to get the Flawless Raider trophy on PS4. After two very, very close calls during the Templar encounter, some serious nail-biting during the Gorgons Maze and Jumping Puzzle, and probably the most efficient Gatekeeper, Two-Relic/Conflux defense phases we've ever pulled off, our effort to obtain that coveted, extremely rare trophy was ended not by any team members' mistake, but by the encounter glitching out and not doing what it was intended to do. That it happened so near the end of the challenge, after a significant time investment to get there, was honestly a little soul crushing. We're going to keep trying, but this... well, it just sucks. Adding insult to injury, it's very clear that this has been happening with greater frequency since Atheon's targeting was hotfixed. I don't have first-hand evidence of it, but I have had other Guardians tell me sometimes Atheon sends [b]all six Guardians[/b] through the timestream. This is a far more disruptive bug than Atheon consistently targeting based on range. Please, powers that be, revisit Atheon's targeting. I now [b]know[/b] my clanmates and I are capable of executing the Vault of Glass without a single death. Please help us reach that summit, because we were pretty close, and it was feeling really awesome, right up until... well, you know. Thank you for your time, L. EDIT: First attempt after reset just minutes ago we repeated our success, but Atheon sent [b]no one[/b] through on the first teleport and ended our Flawless run, again.

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  • I just posted a thread about these glitches as well but will post it here too since this thread has some traction. Here is a list of all the glitches that happened during our Hard Atheon fight. 1. Atheon teleports zero people 2. Atheon teleports two people 3. Atheon teleports people inside detainment bubbles 4. Splash damage killing people inside of the relic shield (is it a safe zone or not?) 5. My fully upgraded Suros completely stripped of all upgrades (doing only base damage like I never upgraded anything) 6. People leave portal and come out the back side 7. People leave portal and end up in some limbo area 8. People leave portal and end up on opposite side inside portal (if leaving Mars, teleport to Venus) 9. Relic cleanse wouldn't work (even when charged) 10. Minotaurs come back to life after clearly dead 11. Minotaurs invincible (they simply wouldn't die with grenades, bullets and relic smashes) 12. Kill all oracles and Time's Vengance doesn't happen 13. Kill an oracle, see it break and still succmb to the oracle 14. Supplicants going inside the portals It seems like everytime we'd get a good run on Atheon some glitch with come in and screw us over. I can't believe this is such a glitchy mess and Bungie is doing nothing to fix it. They are wasting resources on fixing cheese stuff that isn't important. Fix the game for the people that want to play the game right. We did end up winning the fight but we wasted way too much time fighting the glitches than Atheon himself.

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