JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Ishigami: 10/26/2014 10:41:41 PM
282

Difficulty: Is anyone even playing this game without exploits on harder settings (Nightfall, heroic etc.)?

Yes

2970

No

2041

I’m am serious here. Is anyone playing the missions, strikes etc. on harder difficulty (Nightfall, lvl 28 Heroic etc.) the way they are “supposedly” designed? I can’t fathom this. Everything is killing you in basically one hit (or one hit and a gust). I mean how do you survive 4 Wizards and 3 Knights at the same time in the Summoning Pits while staying inside the room when everything needs just to look at you to kill you? I don’t think I am a bad player. If I do strike playlists I’m usually the one without any death while also having the most kills etc. I’ve been beating nightfall strikes and heroics for weeks… just not “the way they are meant to be played”. (tm Nvidia) To cut to the chase: I exploit the living crap out of the AI and terrain. By BlameItOnBrown: [quote]OP raises a good point, and I think many people may have missed it. Is it actually possible to run the nightfall/weekly strikes by actually playing the strike the way it was intended it to be played? Phogoth is a great example, because I don't know if it is actually possible to go into the final chamber with Phogoth on Nightfall, and not die once the high level minions spawn. Can anyone here say they have done it that way? If not, then isn't there something fundamentally wrong with the game's difficulty gradient?[/quote] Maybe I worded it poorly but its basically this.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Is hopping behind that wall where no adds can get to you on the final boss of this week's nightfall (Nexus) an "exploit?" Because by the simple fact that Bungie built a wall into that otherwise perfectly circular room that you can regenerate behind, pop out to put some shots on the boss, funnel the adds to you and take them out, etc. basically means to me that that's how Bungie "intended" that fight to be beaten. At the very least, they put it in as a legitimate option. If you want to take a more difficult approach, be my guest, but I think using these types of "exploits" qualifies as "working as intended."

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2
You are not allowed to view this content.
;
preload icon
preload icon
preload icon