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So far we have two base heavy weapons, Machine guns and Rocket Launchers. Ammo is hard to come by, and these weapons are generally overpowered to compensate for limited use.
Lets bring more color to this heavy painting. Why should we be limited to simply Machine guns and Rocket Launchers. Yes, it's fun to deal loads of damage when given the chance, but it is beginning to feel all too familiar. If i can have a Fusion Rifle and Shotgun as a primary (Vex Mythoclast/ Universal Remote), Then shouldn't we be able to have different weapon classes for heavy weapons?
Think of the possibilities! Imagine a Shotgun Heavy weapon, That would be amazing to hold and fire! A Fusion Rifle Heavy weapon! A Hand Cannon Heavy Weapon. A Sniper Heavy weapon.
The designs would be so intricate and unique that it would feel euphoric to play with exotic heavy weapons like these.
The closest I feel to this concept would be the Tunderlord (Exotic Heavy Machine Gun). After a few upgrade it shoots out lightning rounds! This is what inspired this idea, because after thinking of that I imagined a Fusion Cannon Heavy Weapon that shoots out a destructive beam until the battery overheats.
Thanks for reading my post, and i hope you feel creative enough to post your ideas for cool new Heavy Weapons!
EDIT: If you liked what you read, and don't feel as creative, please bump to keep this thread alive, thanks!
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I agree with what people say about Melee weapons but how is it connected with Heavy weapon ammo? Other then Melee weapons their is only one other thing I want to see. A Railgun, Where is your cover now Cabal?