"Destiny was made to be enjoyed by teams."
I was told there would be solo?
So far I'm enjoying the bounties and the reputation grind for all they're worth. But as a guy with a little baby who wakes up in the night, I find myself avoiding the crucible -and- the strikes because of how frequently I need to be able to walk away from the game. It's frustrating to start and quit, but also unfair to teammates. I expect to -never- run the raids, current or expansion. But I definitely put in the time I can: this game is great fun -even without the strikes, raids, or crucible-.
Please please please, Deej, consider giving voice to the need for expansion content that can keep people like me in the game. A couple hours of story content won't cut it, and if the expansions are primarily more strike and raid content, Destiny's staying power, for me, will dwindle and fade.
Personally, my single greatest wish for this game is randomized patrol areas, rather than running circles around the same four levels over and over.
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I'm in the same boat. I have a 10 mo old that likes to get into everything. He especially loves to come up and smack my controller. And that usually results in a trip grenade thrown into the wall right in front of me. Dead daddy. I'd like to see more in the PVE side. Side quests or something.
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Haha, classic. And that's not a problem at all when you're just out romping around by yourself. But yeah, it keeps you out of the crucible and strikes for the most part, huh?
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I'll run strikes at nap time. Crucible, the 15 minute timer usually isn't a problem. But if I have to walk, I have to walk. It is what it is. Lol
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Well that works ^_^