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originally posted in: reminder that bungie lied
10/21/2014 2:58:51 PM
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I don't understand why we are blaming Bungie for this sorta thing. If there were cuts made I'm almost certain it was activations call. Why do I think that? Because that's what publishers do. Talk to anyone working in the industry and they can tell you just how bad big publishing companies are. They constantly make changes to developers games because" that's what sells" then when a game flops they throw their meat-shield developers under the bus and say" well its THEIR game" (if they say anything at all) What most likely happened was Activ. Came to Bungie and was like "hey, we are gonna need you to chop that game up so we can stretch this marketing campaign few a few months. "
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  • They are both to blame. It was both of their responsibilities to get this game right.

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  • True but one was bound by contract and had to do why they were told.

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  • Shouldn't of signed that contract. Or came to an agreement and not water down the game. A lot could've happened. Activision saw their plan and never stepped in until apparently release? Sounds a bit fishy.

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  • Sounds like publisher move to me, MS, EA, Activ. They all do it. Yeah they should have tried for a better deal but I imagine it's a fine-print scenario, all of the sudden" hey, this is how we are doing it" "But we planned for something else" "Well that contact says we have final say so... " Not say I know for a fact but it does seem to hold true given activations past. I mean does the CoD devs really like making the same game every year, probably not, but they do what the people signing their checks tell them to.

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  • Good points.

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