To everyone saying how broken Arcblade super is, you clearly don't understand how this game works. Yeah sure I can jump into a room and kill everyone in it in a matter of seconds, however, Arcblade is easily checked with Titan Smash and Warlock Blast. On multiple occasions I have activated my super and dashed into a room, gunning for a titan. The second before I hit him he begins his super animation. I slash him, his health drops to virtually nothing. He continues the animation, I slash him one more time, invincible. Then he smashes the ground and one shots me and his health heals back up all nice and pretty. The exact same thing happens with Warlock Blast. So if you are a Warlock or a Titan who is complaining about how powerful Arcblade is, how about you do something that Warlocks and Titans don't ever have to do, and think, save your super to counter Arcblade and don't get greedy. God's I can't even count how many times I've seen a Titan or Warlock waste their super on just one person.
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Edited by Kuromugi: 10/11/2014 7:11:47 AMThe thing that makes the hunters supers annoying is that the arc blade, unlike the warlock and Titan supers has extreme mobility. Sure they can blow their FoH or Novabomb super and kill you (defender is usually sol, even with helm of saint 14 and armour bubble bonus), that's the only way they're going to pretty much not get one shotted / sliced up. Where as a hunter can pop their super and literally run around the map killing everyone.