JavaScript is required to use Bungie.net

Forums

originally posted in: "it's all playable terrain"
10/3/2014 5:10:39 PM
1
The thing that pisses me off about it, is that the promise could not have been true, and was never walked back. The way the architecture of the game is set up, we will never get a open-world sandbox. The private corridors and public commons are brilliant design, but they require chokepoints as transition zones. This is fundamentally incompatible with open-world exploration. But here's the thing, with an open-world sandbox, we're busy exploring and making our own stories. I was expecting an open-world sandbox, so I didn't expect a whole lot in the way of story. If we're confined to running through a maze (no matter how pretty) there needs to be a driving story. And there isn't.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon