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originally posted in: Dear Bungie. We don't want your DLC.
9/30/2014 1:17:51 PM
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lol @ people who complain about this game. It's an MMO. It's run like an MMO and mechanically plays like an MMO. I'll be glad when CoD comes out. This will take care of the vast majority of the bitching.
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  • MMO in reference to the gaming industry means: Massive Multiplayer Online game where there is an immerse world that all players are in at once. Game isn't an MMO. It's a lobby based mission game. If you consider 16, 3, 12 (respectively) players massive. You're an idiot.

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  • Always online, millions of players. Millions to me is pretty massive. There are other players online next to me when on patrol. I think that takes care of the multiplayer aspect....I don't follow.

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  • MMO means that you will be in the same world (can see them and interact with) as thousands of players on a single server in a single world. Have you ever played an MMO before? How do you NOT know this.

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  • There are 214 US servers on WoW just for North America. That doesn't include European and Oceanic servers. You're still not playing with "everyone"

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  • Edited by mercsan: 9/30/2014 3:02:16 PM
    12 people is a lot different than 5,000. You're trying to defend a point that is 100% incorrect. Destiny is NOT an MMO. It is NOT an RPG either. I'm sorry, but you're just so wrong. Any MMO to date, you can say "Hey, lets all stack in (name point)" Everyone can go to that location. That isn't possible in Destiny. How long have you been playing games? Let me guess, since black ops 2? edit: Who mentioned WoW anyways?

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  • Using it as an example.

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    Bungie themselves maintain that it is a shared world shooter, not an MMO.

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  • You can call it whatever you want. It's an MMO to me.

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  • That is not how definitions work man. You can't call Call of Duty an RTS game because its "an RTS to you." 12 people in the same world isn't massive. About the WoW example, you only further proved my point. 5MM/214 = More than 12

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