Seriously, it's like an epic blast from the past! I love how bungie avoided the cliche of using a new mission to actually expand a story. No, they took a smart route by giving us something we are familiar with. They just gave us the second story mission and added tougher enemies. WHAT A BUNCH OF GENIUSES!!!
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#Destiny
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Edited by Goodfilla: 9/24/2014 9:50:38 PMThey have basically got rid of the option to use skulls to modify the difficulty in missions like in Halo and instead have decided to randomly dump some of these modifiers on existing missions, add a handful of legendarys to the loot table and then ship it off as 'new' content.