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9/23/2014 4:55:14 PM
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A story consists of a beginning, a buildup, a climax, and a resolution. Destiny only has a beginning. We are told about things in the opening. We don't know much about them, but we are now Aware of Things. By the end, we are now Aware of More Things. We still don't actually know ANYTHING about these Things. there is no resolution to this post that's it just gonna let you fill in your own story here
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  • [quote]A story consists of a beginning, a buildup, a climax, and a resolution. Destiny only has a beginning. We are told about things in the opening. We don't know much about them, but we are now Aware of Things. By the end, we are now Aware of More Things. We still don't actually know ANYTHING about these Things. there is no resolution to this post that's it just gonna let you fill in your own story here[/quote] It's a very poorly told beginning and entirely fails to allow the player to invest themselves in the world.

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  • Yup. Story should draw a player in. Make them want to Explore the Mysteries. But it needs to then actually do something. Like, I still don't even know what the Exo are. One of the three main races. No idea. Is it on a grimoire card? Probably? Haven't unlocked one. But that should all be supplementary information, not main massive story chunks.

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  • [quote]Yup. Story should draw a player in. Make them want to Explore the Mysteries. But it needs to then actually do something. Like, I still don't even know what the Exo are. One of the three main races. No idea. Is it on a grimoire card? Probably? Haven't unlocked one. But that should all be supplementary information, not main massive story chunks.[/quote] The grimoire card says they were built in that elusive golden age. But that's it. The grimoire doesn't actually add context to the world and only provides more questions than answers.

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