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9/20/2014 12:03:39 AM
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Bungie Weekly Update - 09/19/2014

[url=/en/News/News?aid=12154]Bungie Weekly Update - 09/19/2014[/url]
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  • I love the potential it has. I see bungie took the world of Warcraft route on this and I was an original on WoW coming fresh off of Everquest, so I'm accustomed to the grinding of loot and in a mad dash for gear/raids even though at the infancy of Destiny it is seriously lacking content. The same could've been said about WoW at it's infancy but Blizzard started listening to their customers and gave them what they wanted for the most part and they built an empire with that formula, it all depends on Bungie's ability to change on the fly, if they have a predetermined path for this game with absolutely no room for user input then I honestly think Activision needs to whip out Blizzards tried and true formula. At the moment I couldn't give this game a rating because of one simple reason, we're not even at the midway point of it's lifespan. As a owner/operator of a small business I only want to hear the negative reviews of my establishment from reasonable people so I can improve future business and insure that we grow and evolve with our customers, not shove a product down their throat. With this in mind I will only point out the negatives of this game and give my personal opinion on what I think would be an improvement. Mind you, the negative list is pretty short. 1) Story mode is extremely short. I'm sure the expansions will fix this but its so short that one can't help to think this was a calculated move as a cash grab. Again, xpacs will help. 2) loot system needs to be revamped. Instead of this free for all system, a boss based drop system would work brilliantly in this type of game. At the end of a strike a boss drops a legendary engram for each player with the determining odds based on the level of difficulty of the strike. For example; a level 20 strike will have a 0.8% chance a legendary engram gets a legendary item and 0.001% chance of exotic (these are just numbers on the fly, no real thought put into them) and a vanguard tiger strike (or level 24) has a 2.4% rate for legendary and 0.01% for exotic. At least with a system like this you can also easily control how fast you want people to gear up. Say a new xpac is coming out and you want everyone on a level playing field, you just boost the odds of the drop/encryption rate and poof everyone's geared. 3) a massive flaw and one I would never think could be made in a MMORPG is actually a two part flaw made by bungie. First part is the actual lack of people on a given server, these games are called MMO's for a reason, with the alarmingly low amount of people on Bungie's servers you can take the MM part out, it's just a ORPG with the occasional fly by, by another player. The second part of this flaw (or part 3A) is the complete, total and utter failure to add communication between the few people you actually do see in your server. I cannot stress how painstakingly crazy this drives me. Coming from a deep history of MMORPG's this drives me absolutely crazy! I actually thought I'd never see the day you can't communicate with players in a MMORPG. The server problem I hope can be easily handled, as I have no knowledge in this field I have no bright ideas on how to fix it. As for the communication problem I would at least make it so players can automatically communicate in strikes, raids and in pvp. The fun level would go up exponentially if people could actually talk to each other, pvp would greatly be affected by this feature. Also what bothers me a little bit is that I can't do a raid because I never have 5 friends online at once playing destiny. What drives me up a wall is that bungie decided for all of us that we have to play with friends because we have to COMMUNICATE to win. Well, if we could automatically communicate in this particular MMO -which is basically the ENTIRE POINT OF A MMO- we wouldn't have this problem in the first place, would we? Despite all this I still find the game fun. Everyone is different and has their opinion and this is mine, I'm a level 25 hunter and I still play it almost every hour of free time I have. I think with some improvements the game can evolve much like WoW did from a boring grinder to an epic masterpiece. I'd also think it would be more helpful for some constructive criticism and suggestions from gamers to give bungie a nudge for the things we'd like to see changed. After all, we are the customers and if everyone is telling them to change specific things instead of saying the game sucks they will most likely heed our cries.

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