I only got Chatterwhite and 3 ascendant energies. We found a few chests in the labyrinth, but they only contained shards/energy. Other members in my group received Gjallahorn, Legendary armor (various), Vision of Confluence (Legendary Solar Pulse Rifle), Glass Minute (ship). I think there were some others, but honestly I feel that I got shafted. I would take a new primary over this shader, any day.
If this is a pure RNG system, it seems flawed. I have received little to nothing from loot drops and I have nearly 70 hours invested in this game. This has become beyond frustrating to a point where I think they are going to lose their community.
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This always confuses me. A pure RNG system is fair, by definition. Everyone has exactly the same chance of getting things. If someone gets lots of good stuff, that's not unfair that's lucky. Similarly you've been shafted by the RNGoddess (for which my sympathies, I know the feeling) but it's not inherently unfair (for it to be unfair you'd have had to be more likely to get shafted than other players). I think this conversation would get further if people said they don't want fair. They want a bias system that rewards invested time (i.e. increased chance of good drops if you don't get one for a while) and that rewards ability in PVP more than participation (something I disagree with, but understand the drive behind).