RIGHT? I totally agree! The problem is storytellers have been doing this crap forever! Like in Star Wars: How [i][b]dare[/b][/i] George Lucas not tell us that Darth Vader is Luke's father in the first movie! Absurd!
/sarcasm
It's going to be a story told over the course of 10 years, and the first installment in that series isn't even two weeks old yet. When Halo first came out, we knew just about as little as the Halo universe as we do about the Destiny one currently. That's without factoring in the MMO-esque nature of Destiny, where the story has to be crafted in a way where [i]everyone[/i] can be the hero.
Give it time. I'm sure that there will be books, and graphic novels, and all kinds of other story-telling devices to flesh out the Destiny universe. It just takes more than twelve days to do all of that. So give it time.
Or don't. No one is making you play the game.
English
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reason I made this post is that, you pay 70-80 dollars and expect a good story, the retail version of destiny has little to no story at all and than you have to pay for the actual story.
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And I get that, but sticking with your comparison let's look at what we got story-wise from Halo:CE "Humanity is fighting aliens; Big mysterious ring thing; ancient dead aliens built ring thing; SPACE ZOMBIES; ring thing is weapon to stop space zombies; ring thing will kill everyone; stop ring thing; roll credits" The amount of story is comparable, and we didn't get more of it until we bought more of it in the form of books and sequels. Just give it time (and a bit of cash)
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Edited by Nekami: 9/21/2014 7:39:04 PMThe story in CE was a lot better than the Initial destiny, theres pretty much no story, if you really played CE you would know it was a real "first chapter" whereas a 80-90 dollar game, has really nothing. Definitely not worth the price, also even if you were to compare them, that game was on a tiny tiny budget, destiny had a budget of around 500 million dollars.