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This thread is inspired by another: view original post

9/21/2014 7:05:09 AM
3

To all complaining about farming.

Agree

20

Disagree

5

Correct me if I am wrong but... Isn't running the same missions I have already beaten, the same strikes I have already beaten, grinding out the weekly/daily challenges, completing the same bounties each day and all those fun things farming and grinding as well? No matter how you slice it, the tasks are the same. Some people can stand grinding the same mission over and over better than others. While others can stand the monotonous task of staying in one place better than others. It has nothing to do with being lazy or impatient, it is more that everyone is different in how much of the same thing they can tolerate over a certain amount of time. If bungie decides that farming the caves is wrong, they will patch it and ban those who have 1000's of kills in a session (easily trackable). What no one is commenting on is this: All Enemies, chests and materials spawn in relation to the distance of a player. If you need helium coils, you can run in a full circle around the moons patrol spawn. Once you have completed the circle, the initial place where you began the run will have the chest or helium coils spawned again. I ground this out for nearly 40 minutes today to fully upgrade my legendary boots and cloak. To fix what everyone is complaining about, bungie would need to change the spawning mechanic from proximity to a timer. Then, everyone could complain about how long it takes for enemies to respawn or that theres no challenge because a maxed group came and wiped the area. Do you disagree or agree? Take the poll!
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