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originally posted in: Halo PC Fangame in Need of Coders
Edited by Funkbrotha10: 9/9/2014 5:42:29 PM
15
I have extensive C# experience with XNA, Managed DirectX and MonoGame. I may be able to contribute but I have a few questions. 1) What kind of source control / version control is currently in place so that multiple people can work on engineering without making a code-mess. 2) What is the technology that you are using to develop the game. I can post code samples from my 2D space shooter game and it's codebase.
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