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Destiny

Discuss all things Destiny.
8/9/2014 6:07:26 PM
238

I already see hunters getting screwed in raids.

First off I'm hunter. Always will be. It feels like people already don't want hunters in their raid group. They say because it has no support sub class and would be useless. As someone who has raided for many years I know how important a dps is. Going into a raid with all warlocks and titans with their support sub classes active just won't work well. You need those killing machines. Could be a hunter, maybe a Titan with striker or warlock with it's void damage. The other thing is we don't even know at this point if the suspected third sub class for hunter is support or not. It may end up being some long rang heal or maybe even something that grants all your team invisibility. Who knows. Not sure why people are already shunning the hunter for raids but I can see the hunter being great in a raid as a bladedancer and I can't wait to see what the third sub class is if in fact we get one at release. It may very well end up being the best support sub class in the game, it may not but the point is hunters for life. Just like a lot of people who think the Titan is the best melee I beg to differ. Hunters melee is incredible. Note: I am not saying one class is better than the other. I actually think they are all great and I'll play all of them. Hunter will always be my main though. Just like the speed and throwing knife and the jump fits my playstyle. Very fast.
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  • Because there are a lot of YouTube videos out there about Hunters being "weak" in PvE play....which is non-sense. Gunslinger Hunters just take more skill to use. But as the saying goes, "All good judgment is the product of previous POOR judgement". All it will take is a few attempts at strikes and raids with badly unbalanced fireteams for people to realize that a good offense....is the best defense. Hunters are reliable, DURABLE dps characters....and Bladedancer probably has the strongest AOE attack in the game. So anyone who decides to *categorically* leave them out of end-game missions is being foolish, short-sighted...and will probably (not) live to regret being so.

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