Click on the link above to see the interview and learn a little more about Destiny. Leave a like here if you enjoy it... If you didn't, tell us why. If your on ps3, feel free to add me: preda0123. Si vaz a jugar en el ps3, añademe: preda0123
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#Destiny
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Edited by ROBOWAR: 8/22/2014 5:18:06 AMlol I say beta you say beeeeta. @_@ Ok note to self on locked doors when in doubt whip it out..... <_<
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I always thought of DeeJ as an unemotional prick but I believe now he's just extremely articulate. God damn can you see the passion there. Attempting to be objective, Bungie is the most innovative and passionate developing company I've ever seen. I've never been more hyped for a game in my life and I've been on the Earth for 27 revolutions around the Sun.
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I just love the way Bungie talks about Destiny. The passion and ambition in the studio for the game is obvious and wonderful to see. Too often it feels like developers are just going through the motions when they talk about their game before release, especially in between big events, so they just trot out roughly the same spiel in interviews with vague 'goals, hype and or marketing jargon. But with Bungie they're really eager to talk about what they're doing, have clear goals in mine, most of the stuff that sounds like marketing jargon (ie "activities for every mood") is usually more short hand for a long winded explanation or is a place holder answer for something they want to keep up their sleeves to surprise us. I'm still disappointed to hear that the Interceptor is being nerfed... I didn't feel it dominated that completely in the matches I played, and the only time I was part of a totally one sided match involving them was cause one team was obviously better and had both of them, and like Deej says it's a tank... Glad to hear though that the response to the fact Scout Rifles and Auto Rifles tended to dominate in at least PvP in Beta the Hand Cannons and Pulse Rifles will be beefed up, rather than the SRs and ARs being dialled down. I do hope there's a lot left to explore in Old Russia along with lots on the other destinations - really hoping for more than one area per planet and now curious what he meant by "places we haven't even talked about", I mean we've had people guess that The Reef is a destination but is that the only one Bungie haven't talked about or are there even more? Delighted to hear Bungie again reaffirm their commitment to ongoing support and updating of the game, especially the focus Deej gave to non-Expansion Pack stuff. Very few developers really support their games that much and even fewer add new things to the games outside of DLC packs, which in the process kinda forces people to buy them hence the frustration with DLC packs, and after the cool 'emblem' for their timed events concept that was Iron Banner I'm really keen to see what else they've got lined up. Just goes to prove, other people make Games, Bungie create Legends.
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http://www.bungie.net/en/Forum/Post/68108291/0/0
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Im a little upset that they said there would be exclusive for the PlayStation network considering bungie was a xbox original
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Oooooh! You boss, you! Thanks for posting!
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They need to ask him about the ranking system, competitive ranking system of course.
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thankyou for posting this
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would we be able to have that cabal tank outside of the crucible like in free roam and the other game modes
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I was hoping the interviewer would ask Deej to clarify whether they'll be adjusting the voice chat options or not since Deej quoted 'living, social world' so many times... But otherwise I still remain totally floored at the brilliance of bungie
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[quote]"certainly, we have an idea as to the story that we want to tell, but we won't paint ourselves into a corner, because the best thing about developing a game like this over a long timeline is that you can discover new things about the experience and that you can develop in that direction"[/quote]This is good to hear. Destiny may have been mapped out, but I'm glad Bungie are planning to treat the storyline as they are the sandbox, by evolving it over time.
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Thanks for the post . I like getting on this forum and see people working together and helping each other out . I have been gaming since Activision and Atari came out when I could . Last year I got X box live and it has changed the whole gaming concept for me . I will be on this site to check things out wether people r complaining or giving tips .
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Edited by Otis B Driftwood: 8/20/2014 5:56:32 PM[quote]Then again it was a tank[/quote] LOL, yeah it's a tank that moves at pretty much light speed with pinpoint accuracy. It was like mixing the Wraith with the scorpion. Also I don't think DeeJ saw the people that actually killed the ?? people, and people explored every inch behind them.
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Deej really knows how to sell.
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I just wanna explore jungles, towns, factories... i need exploration imo..
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I'm wondering how much more there is to Old Russia. I don't think there will be much more, if any more, above ground. I'm thinking about how much stuff was underground on the moon and if the cosmodrome could have some significant spaces, tunnels etc.
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video was awesome thanks! i still feel bad that i was at work when the moon opened up :( i just hope i won't have to miss out on too much content/missions due to my work schedule. night missions would be amazing, or if special events (like the moon opening up)took place at all different times of day. think of it like different shifts of work: day, swing, grave. why not have a day, swing, and graveyard shift of legends to help defeat the darkness?
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Awesome interview!
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Thank you for sharing
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nice interview. we need more posts like these.
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Every time I hear that the HC is getting a buff I laugh. If I was doing damage before it's about to get much worse.
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Best interviewer yet! Thanks for the post Preda. I like how well DeeJ explains the game. http://www.brainyquote.com/quotes/quotes/a/alberteins383803.html
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Thanks! Also I never had a problem with the tank on first light. Head shot does the trick.
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private matches already jesus
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DeeJ must be from the moon
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Finally a worthy post indeed.