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#feedback

8/16/2014 2:54:56 AM
1

Bungie! Hunter's Throwing Knife Hit-Box May Need Tweeking

Throwing knife is fine...

49

Throwing Knife hit box needs tweaking...

18

Maybe add increased hit-box as a knife ability...

7

So I played through most of the classes in Destiny and recognized all were fairly fun(I'm being modest they were all amazing) but when playing as the hunter I couldn't help but notice that my knife had some pretty immensly insane accuracy...but decided to simply chock it up to me simply being pretty decent at knife throws haha... Long story short I was sifting through the internet for new destiny footage, or simply unseen footage, and stumbled across some intriguing knife kills for the Hunter class on IGN...What was apalling was noticing the seemingly homing or rather insanley large hit-boxs that the knifes displayed... Notice specificly at: (Watch the below videos at .25X speed with youtubes functionality to see the full effects of the enlarged hit boxes) 00:16 secs- where the blade seems to literally curve at the last moment into the player... 01:51 secs- where the knife is literally displayed hovering above the players shoulder blade cleary indicating an enormous hit-box 01:53 secs- where the knife again seems to leave its initial straight pat at the last moment to curve into the players thigh Now for those who are unsure of the terminology a hit-box is essentially the frame around the character where any damage will register and take effect on the player...now for simply gun mechanics I didn't notice anything to grandiose, though bullets are significantly more difficult to track...but with these knife kills its overtly apparent that the knife hit box needs some tweeking... To anyone else please tell me if you notice any others within the video as I threw this up relativley quickly, or tell me how you feel regarding this material though I'm fairly certain those kills are due to enlarged hit-boxes and not latency... -Sincerely an avid Bungie/Destiny Fan

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  • Seems fine to me. I've seen videos of an AR in the crucible where you can watch the red dot moving to follow the head of the target even though the weapon is not moving. I think that's more an issue personally.

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