here is a type of trading i think would work. no not the kind of trading where you can just throw gear around all willy nilly, but a more strict trade mechanic that requires items of near equal value to be traded.
so what i propose here is fair, and non game breaking trade system. lets say some one has an exoctic gun worth 5000 glimmer / 500 marks what ever the exchange rate works out to be and i want that gun. in order for the trade to go threw i would have to put up gear near equal to that amount.
so for example, lets say i have a rare lvl 15 bazooka, and my friend has a rare lvl 14 machine gun. i dont want the bazooka and he does not want the machine gun so we would be able to trade those to each other. we would not be able to trade something for nothing, and would not be able to trade items with to large a gap between them.
edit: people would not be able to just straight up trade glimmer or marks for items.
thoughts?
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Honestly the only thing that would be traceable would be weapons. All the other gear is class specific to the character. Unless you are playing the same class then gear could be traded but I think if you wanted to trade you need to have been within the same group when the item dropped that you want to trade.