The Fallen tanks [i]way[/i] too long to kill! I ran into one by myself on the free roam mission and spent almost half an hour whittling it down. Not even Scarabs were that tough!
There are a few ways I can see to change this, like having a higher heavy weapon ammo capacity, or having the heavy weapons deal more damage, but the simplest solution seems to be just reduce the tank's health... by a lot. They'd still be offensive juggernauts but fighting them wouldn't be quite so tedious.
Of course, I have only fought two, so maybe it's not really a huge problem... though other people have expressed similar thoughts...
Any ideas?
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Edited by LONE RONIN2012: 2/5/2015 12:47:37 PMI can complete a public event solo in around 5 minutes against one. Snipe the legs, and rocket the head when it exposes. 5 rockets is enough, if not get the armor that gives you 7. Though most likely a troll post.
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Use black hammer
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It doesn't even take nearly that long with my LDR 5001 sniper rifle
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Stop using no land beyond lol
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It takes less than 15 minutes to take them out with a team of 3. They're not supposed to be soloed.
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Black hammer melts them
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Edited by WoWXxXWoW: 2/5/2015 12:40:41 PMIf your talking free roam as in patrol cosmodrome or patrol Venus then I would be interested to know what weapons you are using, I can take the fallen walker down with blackhammer in around 1 minute, not much different on Venus either, for a start shoot it's legs, that's where the precision shots are, on cosmodrome, it takes 3-4 shots on a leg, then it will be stunned, when it's head extends shoot the glowing orange section for precision damage, using auto rifles on it is a waste of time
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Why not shoot the legs?
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I'm sure you don't have any problem with them now. How did this post get bumped?
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Look at the date of the post
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Like under 1 minute with black hammer. Under 2 to solo most any other time
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Maybe he doesn't shoot the legs.
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Your prob not shooting him in the legs
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[quote]The Fallen tanks [i]way[/i] too long to kill! I ran into one by myself on the free roam mission and spent almost half an hour whittling it down. Not even Scarabs were that tough! There are a few ways I can see to change this, like having a higher heavy weapon ammo capacity, or having the heavy weapons deal more damage, but the simplest solution seems to be just reduce the tank's health... by a lot. They'd still be offensive juggernauts but fighting them wouldn't be quite so tedious. Of course, I have only fought two, so maybe it's not really a huge problem... though other people have expressed similar thoughts... Any ideas?[/quote] I have never had a problem dealing with the devil tanks.Maybe you should max your weapons or get better weapons, or watch some YouTube videos to see how it's done for pointers. Not putting you down just trying to give you information to help you out
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Well..... They are kinda like tanks. Pretty sure they're supposed to be hard to take down.
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It's kinda the idea
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I know what you mean. But, it is a tank.
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[quote]The Fallen tanks [i]way[/i] too long to kill! I ran into one by myself on the free roam mission and spent almost half an hour whittling it down. Not even Scarabs were that tough! There are a few ways I can see to change this, like having a higher heavy weapon ammo capacity, or having the heavy weapons deal more damage, but the simplest solution seems to be just reduce the tank's health... by a lot. They'd still be offensive juggernauts but fighting them wouldn't be quite so tedious. Of course, I have only fought two, so maybe it's not really a huge problem... though other people have expressed similar thoughts... Any ideas?[/quote]you must not be serious the whole fire team should snipe or use rockets shooting with primaries probably your problem player
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Guys this was posted on 24th July. 2 months before game was released -.-
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Two words..... Black Hammer
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No no you don't take 30 min. It had a despawn timer. After I think 7-10 minutes
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You're doing it wrong.
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More variety, less hp.
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Obviously you either have bad weapons or you suck because I could kill one in probably 5 minutes at the most. You do realize the legs are the crit spots and when a leg explodes you do insane amounts of damage to the neck