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originally posted in:ReClaim Gaming
7/22/2014 4:50:53 PM
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[quote]1. Waypoints - When pressing the point button you should be able to set a waypoint that everyone can see, and have it appear on HUD with a range (in meters). These waypoints should also change depending on the object. Waypointing a Fallen, HIve, etc should give a red "ENEMY" waypoint, green "LOOT" for item drops, yellow "CHEST" for chests, purple "VEHICLE" for pikes, interceptors, etc, blue "GHOST" for dead ghosts, and white or grey "WAYPOINT" for everything else such as the ground, a roof, walls, etc. All waypoints should be removable by clicking the waypoint button a second time and not disappear automatically unless 5 minutes pass without response. These may also be useful in PvP with a much quicker half life of around 5 seconds, allowing teams to "tag" important things like enemy snipers, ammo, hiding spots, etc. [/quote] This would be cool since this game already has a disturbing lack of coordination between fire teams. [quote] 2. Increase Freeroam cap to 6 players - After running with a 6 man team in Crucible, sometimes we need a break and want to head to freeroam to run around and chill out. Or maybe one of us found a cool thing and wants to share. Or maybe we all want to partake on a full scale dead ghost/treasure hunt. It sucks to boot 3 of our friends out especially when we have 5 players and 20 mintutes to kill waiting for our 6th man to join us for an event like Iron Banner.[/quote] This could be fun. [quote]3. Enable Single Player - Many times I was paired with noobs or kids that rushed ahead and ignored chests/loot when going into strikes. Or even worse the kids that were idle or hid from battle, just there to steal exp and rewards. Enable the option to run strikes and set them to solo, invite only, friends only, and public.[/quote] Seems like you're asking for a kick function more than "single player" mode. Also increased voice options would be more helpful, like auto setting it to fireteam voice chat so you could I dunno coordinate your team? maybe tell them to shoot for the legs? [quote]7. Realtime In-game mini-maps and large maps - Allow pressing a button or two simultaneously to activate maps with realtime data such as player location, vehicles, objectives, waypoints, etc. Many Guardians get lost in Destiny. This need not be the case. Also infinitely more important than a button to "wave hi".[/quote] This is the first thing I've just absolutely hated as an idea because on a personal level I like the absence of a map. I know the space because I spent time and explored. It makes it feel more like a world you're discovering and less like a world you're just passing through. [quote]10. Inventory Rework - first allow players to view all items and gear in a players inventory (not bank, keep that private). If my friend has 4 exotic rifles a legendary shotgun and fusion rifle, 25000 glimmer and 200 ether seeds Id like to see please. Second keep item levels always visible. I hate how it disappears how can I know what to store for my other guardians? My level 8 hunter views a level 6 gun the same as a level 8 yet my level 1 Titan sees their true level. Also this helps when comparing gear with other players. Third show how much glimmer the gear is worth and what youll receive by breaking it down BEFORE you break it down and are sorely disappointed. Also give a warning prompt when trying to dismantle Exotics or Legendries to prevent accidents. Lastly- show a number indicating if you already own the gear and how many.[/quote] So you have two points in here one that makes a lot of sense with having a constant level of the weapons which I can appreciate and then a long rambling message about seeing all of everything of someone elses bank? Why do you need to look at other peoples banks and stuff? I just don't get it and it seems like a waste of dev time when other things like voice comms need some serious work.
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