Hey I noticed that I was having problems seeing items when they dropped at the end of big fights, especially the waves when activating the array and the Hive & Fallen cross-fire waves in the Raid. With all the rubble, machinery, ground clutter (which I do like and appreciate), and the occasional bodies. It can make it difficult to see the items that have dropped for you. Another issue I had with finding items is out in the cosmodrome where it's sunny. I'm not sure if it's just the lighting in my room combined with the brightness level of my TV.
I think that if you could either increase the light levels of items that drop. Another idea I had was maybe if you pull out your ghost it can ping the items or allow you to see them outlined through objects. I just don't want to possibly miss a great item because I couldn't see it.
What do the rest of the players who prowl these forums think?
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#feedback
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I tink the best way would be to add items into the radar, maybe just a dot that shows you the way (since more color of it would make the radar too confusing). then you have enough vision and reason to walk the way and see what is in store. transporting loots to the tower would cost way to much nerve everytime going there see what i possibly got, because i think it´s decent that i can just crap what i cant use for glimmer right away. and something like a autopickup after kill would be furthermore gamedestructive, everyone would carry a snipergun, go for high spots, and clear what he can see till he´s full, no one wandering the map anymore. but for long range kills, not even seeing enemys drop anything ( i love standing on a high place and shoot the aliens between the broken airplanes) is a real hassle, i have to scout the whole map afterwards to see if i even got any drops, thats annoying