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#feedback

7/18/2014 8:45:58 PM
206

Bosses should drop loot

Please let bosses drop loot. I killed Sepiks several times and he never dropped loot. Just the Summary at the end. I think he should drop those shiny engrams.
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#feedback

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  • +1

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  • Yes sir I agree

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  • Agree completely.

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  • Absolutely - I was really disappointed after beating Devil Walker and Sepiks that there was no random loot to be found, especially after taking nearly an hour to defeat the two of them.

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  • They should reward the players for this it doesn't feel good to put in a lot of work then receive nothing from the boss

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  • Yes, please and thank you

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  • You get loot at the end of a mission.You kill 2 Bosses,you get 2 green items.

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    • I agree. I played the strike mission with a couple friends. Killed the walker then killed the big floating ball thing, each time I was surprised to find absolutely NO goodies left behind as a reward ? No reward ? Very odd :(

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    • Unique bosses should drop unique loot but not always. Farming sorry to be another person who says this but I truly feel that borderlands nailed the weapons, abilities, looting, and customizations systems.

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    • [quote]Please let bosses drop loot. I killed Sepiks several times and he never dropped loot. Just the Summary at the end. I think he should drop those shiny engrams.[/quote] More loot after hard fighting is not a bad idea..but still radomise the loot. Keep on farming...level up goes too fast. Make it harder.im affraid ill lvl up to quickly at this rate and max out.

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    • 0
      You get great loot after missions and strikes, so why should they drop even more? Instead of trying to grind and get lucky with drops, you are assured an item or two as a reward. Dropping an engram would be okay, but then I would want it to be like a 1% chance of dropping it so players actually have to try hard to get it. If everyone can get amazing loot drops easily, then it's no fun.

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    • Each strike should give you a good loot item that you can't live without

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    • anything should drop loot, I am sorry but this game wont be successful if every one skip all the mobs and rush objective.

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      • Definitely should be added.

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      • Yes! Loot (which is supposedly a focus in the game) is really sparse... There needs to be more, and bosses should drop sweet loot.

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        • Don't forget guys, this is the beta! I find engrams from random mobs a lot.

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        • Some bosses already drop loot and others don't, it's really just your bad luck dude. I don't think Bungie has put a high drop rate anyways. You don't have a 100% chance at getting drops you know.

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          • PREPARE YOURSELF, I AM ABOUT TO MAKE THE JOKES >.> Every boss should be treated as a pinyata, exploding on death into a massive pile of doughnuts, glimer, candy canes, and scantily clad dancing women/men (toggable from the menu so that you see what you want to. I would assume women would prefer to have male dancers, because I know I'd prefer female dancers) that can be upgraded with costumes found in game. Like belly dancer uniforms for the female dancers and firemen uniforms for the men. Naked aprons are universal, all hail the naked apron. THE JOKES ARE OVER, SERIOUSNESS FOLLOWS, BEWARE! I do think that boss deaths are somewhat under celebrated at the moment. Glimmer and other small rocks I assume might be their internal organs crystalizing in the atmosphere happen to hit the floor, but it just... doesn't have zing. Pizzazz. Firing glimmer and other things up into the sky and landing all over the place like a crazy fountain of glimmering blood or what have you would make it more dynamic. Still, raids award greens from the end screen in addition to whatever you happen scavenge from captains or others on the way there. There's more than enough engrams coming out atm, GREEN ones anyway. I found a blue hat, that's lvl 10, and I don't even know where or how but I'm sure it was from the raid. I do think that we need to see a higher chance for low level blues and purples coming out of a raid boss like Sepiks, but I REALLY don't think they need to go to the borderlands extreme lootsauce spewing out of a boss. One boss spewed out enough to fill a map, and it was all uber rares and such. Completely unnecessary in the MMO format, but fun in the offline format. Destiny needs to keep rares rare, so doing the borderlands style loot spew would just shatter that.

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            • I would. It feels great defeating a boss, but it would be even better if some shiny loot dropped down. It would kind of promote the risk reward system.

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            • I completely agree! I still run beneath him expecting something to drop.

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            • Edited by KingSora23: 7/19/2014 11:42:04 PM
              AGREED! LOOT FOR THE WIN! please check out my post, need bungie to see it http://www.bungie.net/en/Forum/Post/66484855/0/0

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              • Yes! Bosses should definitely drop loot!!

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              • I agree with this one I still run around the Astra hoping they dropped something like an idiot.

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              • I think the loot at the end is suppose to be our boss drops, in a way. Its not that i don't like seeing loot drop and seeing some blue, purple, or even exotic glowing on the floor; I'm just wondering if we are getting enough loot as is. I also never seen a blue get rewarded.

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                • I agree with OP.

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                • Nothing over the top, but some form of loot/glimmer on the boss body would be nice.

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