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4/29/2014 2:49:04 AM
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Little habits in open world games

What're little habits you have in various open world games? For instance, when I play Fallout I usually dismember the people I kill, or at least remove their heads and hide them away from the rest of their bodies. And in Oblivion and Skyrim I tend to collect skulls I pick up at random places. But one universal habit i've made, and I noticed that it's happened more over the years rather than less, i'm a bit of a perfectionist in RPGs or games similar to them. I always have to do something EXACTLY right or make a build EXACTLY how I want it. If I start getting too off course I scrap it and start over. It can get a little annoying after a while, especially in Dark Souls, so i'm trying to do it less. What about you guys? What little habits do you tend to have in open world games? (I don't give a rat's ass if this isn't gaming, if it's really that big a deal then someone else can relocate it.)

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  • I always need multiple characters who are good/bad, and am a total pack rat. I hated how you could have you character change specializations and do whatever you want as that character. I like having class builds and focusing on that character being good or bad. So in Skyrim I had 2 characters good and bad. However, in Oblivion, since your character was bound to his class, I made well over 20 characters, probably 30. I liked that a lot more tbh. And then I have a constant habit of looting everything possible from dead bodies and keeping all of it. My Breezehome had a specific drawer or chest for everything. And I just crammed them full of my days rewards.

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