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#Gaming

7/4/2013 12:42:35 AM
9

What engine do you prefer playing?

New engine

28

Classic engine

9

Mix of both

16

So first things first. I know this is cOLD and that I am way behind, but I just spent 2 years not playing video games and now I can again. Anyways, back to the point. Today I just bought Halo Anniversary. I love it. I love the love they put into it and didn't just lazily do an HD reskinning. But I also find myself switching over to the classic engine for extended periods of time out of pure nostalgia. I enjoy the new look but the classic view just brings back all kinds of great memories. Including all night system link parties with the original. It's funny, I think I would be fine with playing it completely classic style (the cutscenes are even done in classic!) So my question is this, when you play(ed) Halo Anniversary, did you mainly play in the new engine, the classic engine, or both pretty evenly? Also, I don't know if I like how they did the multiplayer. I wish they would allow access to all the other Halo Reach maps so I wouldn't have to have my Reach disc to play those ones (I am aware that there is a map pack for $15, but I don't have my reach disc anymore. It's in a box 1,500 miles away.) :( What do y'all think of the multiplayer? TLDR: What is/was your preferred engine to play Halo Anniversary, and what do you think about how they did the multiplayer?

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  • Well in all honesty we are still on the same engine it has just been modified out the ass. I really wish halo would stick to its halo CE/2 MP roots. I miss where each weapon had a purpose and the plasma weapons had stun/push back effects. Not to mention the plasma was actually useful in CE and at this point i think the EMP thing needs to go (it was never used in canon i thing so no worries). Vehicular combat left halo after halo 2 and i honestly think that had such a profound affect on MP. now no matter how large the map we pretty much do rebel city fighting as the large-scale vehicle battles are nonexistent.

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