I wonder how will we earn glimmer, and how much will things cost?
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Kills Quests Random loot finds. As to how much things will cost..we won't know until we play.
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There's a side quest you unlock right towards the beginning of the game and you have to bedazzle your entire suit of armor in under 5 minutes. If done correctly, you earn 1,700 Glimmer every 24 hours. Pretty cool if you ask me.
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do we have to go get it? or will it automatically be gained once we kill the bad guy and it spills all over the floor
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doing t-bag
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Watch the gameplay around the time of the fallen boss where darla dies. When the boss is killed blue balls / shapes are on the floor. That's my guess as to what it is.
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By winning.
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By giving it all to me. That works somehow
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Edited by Braydzz: 7/4/2013 10:41:45 PMYou earn it for being FABULOUS!
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You must dance over the dead bodies of 300 fallen. For 1 glimmer
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If you remember in the gameplay once they killed the boss guy who jumped out of the pipe there were two different kind of things exploded from his body one being the large yellow orb that contained the "thunderlord" and the other being little blue balls and that my friend I believe is where we get glimmer
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There's going to be a wall building mini-game.
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You might get some by dancing. But you have to be good!
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Glimmer will probably be the currency system. Derp. But look at Every Other free roam and/or RPG game that uses currency. Quests, challenges, kills, multiplayer, etc.
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Edited by Stormy: 7/4/2013 2:45:26 AMI'm gonna guess by completing missions from Story Mode and Finishing Multiplayer Matches, who knows maybe we will be able to make weapons/armor and sell it haha... possibly use a Credit Card of some kind to buy it? not really EARNING Glimmer but meh, its still acquiring it. :D Edit: We will probably also just find it well playing any mode (maybe not PvP).
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Well, killing enemies would probably be the easiest, with more challenging foes dropping more glimmer. I'm also going to guess that you can get it by completing challenges, and in this bounty hunter thing.